RTS PlayStation 1 Games

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Command & Conquer: Red Alert

Command & Conquer: Red Alert

PCPlayStation

Strategy

November 9, 1996

The continuation of the enthusiastically-received RTS title from the Westwood Studios company. In contrast to the purely fictional storyline of its predecessor, this time the developers have decided to provide the players with an alternative version of reality, in which Stalin decides to “liberate” the world from the hands of imperialists and subjugate it to Soviet authority. After we declare our allegiance we can either assault the West under the red banner or fight in the ranks of the Allies and try to withstand the Soviet onslaught. This decision will have huge impact on our gameplay experience, as both factions have completely unique types of units and armaments, which also results in slightly different playstyles and strategies. The arsenal of doomsday devices which we have at our disposal has also been made much more realistic in comparison to the production’s archetype; however, there is no shortage of various weapon prototypes, such as the Tesla coil which electrocutes nearby enemies. Each of the campaigns consists of fourteen diversified missions, while those looking for an even greater challenge can try their strength in the multiplayer mode.

Command & Conquer (1995)

Command & Conquer (1995)

PCPlayStation

Strategy

October 15, 1995

Command & Conquer (1995) is a legendary RTS, developed by an experienced American studio, Westwood – the people behind such classics as Eye of the Beholder, The Legend of Kyrandia or the worshiped Dune II. The action of this game takes place in the near future, where two factions – a terrorist organization, Brotherhood of Nod, and Global Defense Initiative – are fighting for influence. The stakes are high – global peace, and control over an invaluable resource – Tiberium. Each faction has its own set of buildings and units, among which there are infantry units, APCs, heavy tanks, fighter jets, or hovercrafts. The mechanics are based on Dune II, although the tactical layer and the AI have been significantly improved. The game is complimented by cinematic cut scenes, which comprise a 40-minute FMV. And let’s not forget about the multiplayer.

Constructor

Constructor

PCPlayStation

Strategy

October 1, 1998

A humorous economic strategy in which we take control of our own construction company, and our goal is to compete ruthlessly with the industry's competitors. By building appropriate workshops and houses for rent, we try to slow down the development of our rivals by means that are not necessarily in line with the law.

Magic: The Gathering - Battlemage

Magic: The Gathering - Battlemage

PCPlayStation

Strategy

November 1, 1996

Hybrid turn-based strategy and RTS, based on the Magic: The Gathering card game license. The player takes on the role of one of the mighty mages and ends up on the continent of Corondor, where he takes part in a war for influence with other wizards. The title has both a multiplayer Duel mode and a feature campaign in which we try to gain control over the whole land.

WarZone 2100

WarZone 2100

PCPlayStation

Strategy

May 31, 1999

In 2100 the Earth is plunged into total chaos following the global nuclear catastrophe. The remnants of civilized nations are waging a war of control over what remains.

Populous: The Beginning

Populous: The Beginning

PCPlayStation

Strategy

November 30, 1998

The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.

Warhammer: Dark Omen

Warhammer: Dark Omen

PCPlayStation

Strategy

April 7, 1998

Warhammer: Dark Omen is a real-time strategy (RTS) with cRPG elements, whose action is set in the reality of the popular fantasy universe. The player takes on the role of captain of mercenaries Morgan Bernhardt, leading his troops to fight against the hordes of darkness. The title was produced by Mindscape under license from GamesWorkshop.

Warhammer: Shadow of the Horned Rat

Warhammer: Shadow of the Horned Rat

PCPlayStation

Strategy

November 1, 1996

Warhammer: Shadow of the Horned Rat is Mindscape's real-time strategy (RTS), set in a popular fantasy universe. The player directs the mercenary commander Morgan Bernhardt and leads his troops to fight the orcs. The mechanics of the game is based on the Warhammer Fantasy Battle system.

Baldies

Baldies

PCPlayStation

Strategy

October 3, 2003

A real-time strategy in which we take control of a tribe of bald humanoids, and our task is to direct them in such a way as to enable them to defeat their eternal enemies - the evil Hairies.

Command & Conquer: Red Alert - Retaliation

Command & Conquer: Red Alert - Retaliation

PlayStation

Strategy

August 28, 1998

Stand-alone addition to Command and Conquer real-time strategy: Red Alert. The production includes content offered by Counterstrike and The Aftermath add-ons for personal computers. In addition, the title offers film interludes never before available.

Warcraft II: The Dark Saga

Warcraft II: The Dark Saga

PlayStation

Strategy

August 31, 1997

Console version of Warcraft II real-time strategy: Tides of Darkness, including tasks from Beyond the Dark Portal. The production allows the player to lead the forces of people or orcs in a bloody war of domination over the land of Azeroth. User tasks include building a base, collecting raw materials, developing an army and destroying enemy forces. The console edition contains many improvements compared to the version released for personal computers.

Team Buddies

Team Buddies

PlayStation

Strategy

September 15, 2000

A humorous variation of real time strategy maintained in cartoon style. On the battlefields, colorful creatures, reminiscent of anthropomorphic pills of drugs, are battling. Instead of whole armies, console owners control groups of four soldiers.