Prey
Release Date: May 5, 2017
Action, FPP, science fiction, FPS, horror, RPG elements, alternative history, crafting, shooters, immersive sim, Game Pass, PS Plus Premium, PS Plus Extra, singleplayer
Steam
An in-name-only sequel to a best-selling science-fiction FPS released in 2006. After many perturbations haunting the series, the development has been commissioned to Arkane Studios, the creators of the Dishonored series.
Last Update: July 1, 2017
Prey Game Guide
The guide for Prey contains all information necessary to complete the game and discover the most interesting of its secrets. The initial chapters of this guide offer various kinds of useful tips. The biggest part of this guide is the walkthrough.
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Videos and Screens
[0:41] Prey trial version trailer
[0:42] Prey trailer - Accolades
The main pros of the game
- Engaging Story and Atmosphere: Many players praised the game's narrative, character development, and the immersive sci-fi environment of Talos I. The story unfolds through environmental storytelling and audio logs, creating a compelling mystery.
- Variety in Gameplay and Player Choice: Players appreciated the freedom to approach challenges in multiple ways, whether through combat, stealth, or creative problem-solving using tools like the GLOO gun. This encourages experimentation and adds replayability.
- Rich World-Building: The design of Talos I and the attention to detail in the environment make the space station feel alive and integral to the experience.
- Strong Immersive Sim Elements: The game is considered a love letter to the immersive sim genre, providing a mix of exploration, resource management, and player agency.
- High Replay Value: The ability to make choices that affect the story and the multiple endings contribute to the game's longevity.
The main cons of the game
- Clunky Combat Mechanics: Several reviews noted that the combat can feel unpolished and frustrating, with some enemies being overly powerful and the weapons lacking impact.
- Inconsistent Difficulty and Enemy Variety: Some players felt that enemy encounters become repetitive over time and that the difficulty spikes can be jarring, leading to frustration.
- Pacing Issues: A few users mentioned that the game's pacing slows down significantly in the latter stages, making it feel tedious.
- Technical Issues: Bugs and glitches were reported, including game-breaking bugs and issues with audio mixing, which detracted from the experience for some players.
The features or elements that are missing from the game according to users
- More Diverse Enemy Types: Users expressed a desire for a greater variety of enemies and more engaging AI to enhance the challenge and immersion.
- Improved Stealth Mechanics: Some players felt that the stealth system was not as refined as in other titles like "Deus Ex" or "Dishonored," making sneaking less satisfying.
- Better Resource Management: A common complaint was that resource scarcity could lead to frustrating gameplay, particularly if players did not invest their skill points wisely.
- More Interactable NPCs: Players noted the lack of engaging NPC interactions, which could have added depth to the world and story.
Summary
- Overall, "Prey" is celebrated for its rich narrative and immersive gameplay, but it also faces criticism for combat mechanics and pacing issues, with players wishing for more variety and depth in certain areas.
Summary generated on:
GAMERS Score
Average score from 1678 votes. 611 players anticipated the game.
Prey Description
Prey is a reboot of the original 2006’s Prey developed by Human Head, however the game does not have much in common with the original one, apart from the name itself, the science-fiction FPS setting and the fact that the players have to eliminate prevailing alien forces.
Both Prey productions have undergone a difficult “childhood” – both 2006’s Prey and its spiritual successor have been revised and remodeled, having their plot and many of the technical aspects changed on multiple occasions. After the success of the original Prey, Human Head Studios began working on the sequel – Prey 2. The project based on the id Tech 4 engine was never finished and in 2014 Bethesda officially announced its cancellation. The production announced 2 years later has practically nothing to do with the cancelled sequel.
Development of Prey has been commissioned to Arkane Studios, creators of the successful Dishonored series. In order to avoid problems with the PC optimization that occurred after the Dishonored 2 premiere, developers decided not to use the Void engine implemented in the second Dishonored installment, but utilize the latest available version of the CryEngine technology instead.
Plot
The main protagonist of the game is Morgan Yu – a man or a woman, depending on the player’s choice – who is a part of a scientific project working on enhancing the human race. The story of the game starts in 2032 when Morgan wakes up on Talos 1 - a space station owned by TransStar corporation – which, under suspicious circumstances, has been overrun by a hostile race of extraterrestrials. Our goal is to survive the uneven fight with the powerful enemy using items and weapons we find on our way.
Mechanics
The action of the game is set in a number of non-linear locations, thus the players can experience some leeway as how and when to complete particular tasks. There are no scripted sequences – the developers decided to replace them with sophisticated simulation algorithms so as to make each playthrough unique.
The PC, PS4 and XONE release of Prey is not a typical shooter: neither weapons nor the ammunitions lie around just waiting for the player to pick them up, instead the gameplay is based on utilizing a variety of abilities, futuristic gadgets and the elements of the environment. Quite early in the game players get their hands on the GLOO Cannon, a futuristic gadget shooting with white sticky substance. It serves not only to fight enemies by immobilizing them (e.g. sticking them to the floor), but also to explore Talos 1. The goo from the GLOO Cannon can create a wide range of structures like stairs, allowing the player to reach otherwise inaccessible areas. Another interesting device is the Recycle Charger, similar to a hand grenade gadget used to clear locations of items, disintegrate them and constructing new objects, as long as one has appropriate blueprints. Additionally, the main protagonist finds on his / her way Neuromods, devices allowing him / her to copy the extraterrestrials’ abilities – e.g. after performing this on a Mimic, our protagonist can camouflage by transforming into any object.
Among the opponents, one can find various alien creatures, including the aforementioned Mimics, who can assume the shape of practically any object. This means that, in the blink of an eye, it can shift its shape to look like e.g. a trash can, thus players can never feel safe, as the threat lurks literally everywhere.
Last updated on June 21, 2017
Prey Summary
Game Series: Prey
Platforms:
PC / Windows
PlayStation 4
Xbox One
Developer: Arkane Studios / Blind Squirrel Entertainment (PS4) / Blind Squirrel Entertainment (XONE)
Publisher: Bethesda Softworks
Prey System Requirements
PC / Windows
Minimum: Intel Core i5-2400 3.1 GHz / AMD FX-8320 3.5 GHz, 8 GB RAM, graphic card 2 GB GeForce GTX 660 / Radeon HD 7850 or better, 20 GB HDD, Windows 7/8/10 64-bit
Recommended: Intel Core i7-2600K 3.4 GHz / AMD FX-8350 4.0 GHz, 16 GB RAM, graphic card 4 GB GeForce GTX 970 / Radeon R9 290 or better, 20 GB HDD, Windows 7/8/10 64-bit
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