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Mount & Blade: Warband
RPG
March 11, 2014
A standalone expansion to Mount & Blade, a popular game by TaleWorlds Studios, which gained acclaim for being a unique combination of strategy game and action-RPG. The developers responded to community feedback implementing an array of innovations and improvements to enrich the gameplay. First of all, artificial intelligence of commanders and vassals was significantly improved and the diplomacy options were expanded, giving you more control over your lands. Another thing that went through much improvement were the game’s visuals. However, the biggest novelty is the multiplayer gameplay for up to 64 people playing together in one of 7 different game modes. Warband features all locations present in the original Mount & Blade, as well as a brand new faction - the Sarranid Sultanate - and lots of new missions.
Total War: Medieval II - Kingdoms
Strategy
November 10, 2022
An official expansion pack for Medieval II: Total War, another installment in a series of popular strategy games developed by Creative Assembly - the base game was released at the end of 2006. Kingdoms introduces mainly four new campaigns. The player is given an opportunity to take part in Hernan Cortez's conquests, Teutonic Order's fight against the pagan peoples of Northeastern Europe, crusades in the Holy Land and military conflicts during the rule of Henry III. Apart from twenty new missions, the expansion brings thirteen completely new factions with their own technology trees and having over a hundred different units and 50 buildings in total. Also, different new key figures appeared in the expansion, such as Saladin or Richard the Lionheart. All of this is complemented by fifteen new maps for the multiplayer mode, in which up to eight players can meet.
Settlement Survival
Strategy
March 9, 2023
Strategy game inspired by the popular Banished. In Settlement Survival we become the leader of a group of people and our task is to build a prosperous settlement from scratch, as well as to take care of its development and ensure the safety of its inhabitants.
Total War: Medieval II
Strategy
April 7, 2022
The next installment in a strategy game franchise from Creative Assembly. The game is set in the period of years 1080-1503, once again taking the players into the Medieval period. The developers did their best to faithfully recreate the epoch, including economy, trade, and political relations. Players can choose from 21 playable nations that differ in more than appearance, but also preferring various combat tactics. The story campaign lets you expand across Europe, Middle East, as well as South and Latin America. As always, gameplay consists of two layers – turn-based, in which you manage your kingdom, and real-time, where the battles are fought. As compared with the previous games in the series, this one offers extended tactical options, including e.g. new siege weapons and heavy artillery. Furthermore, the visuals, as well as animations and the destruction model, were significantly improved.
Stronghold: Castles
Strategy
September 4, 2024
A free-to-play mobile version of the popular series of strategy games. Stronghold: Castles takes a lot of inspiration from the main series, allowing us to build & expand castles, create production chains, obtain resources, attack other players and defend against sieges.
Stronghold Kingdoms
Strategy
August 31, 2017
A side entry in the Stronghold series, created and developed by Firefly Studios. The game is a free-to-play MMO with microtransactions and, just like any other game from the series, it takes the players into a dark, medieval world, in which they have to create their own kingdoms. During the game we can join one of European countries and political groups and we can establish our status by getting special honor points. Depending on our preferable style we can focus on military and gain influence by using a strong army or focus on economic aspect and defeat our enemies in a peaceful way. We can choose from many specializations such as diplomacy, espionage or agriculture. Trade and creating alliances with other players are very important aspects of the game. The game also has special bonus cards which can be acquired during the game or bought with real money.
Age of Empires: World Domination
Strategy
cancelled
A mobile real time strategy game developed by the Singapore-based studio KLab Global using the license of the Microsoft's cult strategy series. In the game, the player takes control of one of the great historical civilizations and his task is to develop its power and lead it to world domination. The player can choose from Celts, Brits, Vikings, Japanese, Chinese, Franks, Saracen, and Huns. Each nation has its own technology tree, buildings, and units, among which there are also legendary historical characters with unique abilities. As in other games of the series, gameplay in Age of Empires: World Domination consists mostly of gathering resources, developing the nation's economy, and participating in battles which, despite being much smaller than in PC installments of the series, offer a significant tactical depth. The game is available for free and based on the free-to-play model with additional microtransactions.
Apocalipsis
Adventure
November 9, 2018
A point-and-click adventure game, in which the players follow a man called Harry while he travels through a hostile world searching for his beloved one. Punch Punk Games’ work stands out from similar games thanks to its style, inspired by medieval codes and art of Hans Holbein and Albrecht Dürer.
Crusader Kings: Chronicles
Adventure
July 20, 2016
Crusader Kings: Chronicles is a spin-off of a famous PC series of strategic games by Paradox, rendered as a mobile gamebook with RPG elements. The plot of Crusader Kings: Chronicles, created by an author of historical novels and fantasy, M. Harold Page, takes us into medieval times, right into the middle of the conflict between Scots and English. The protagonist is a young noble by the name of Guy de Rose, who inherits a great castle after his deceased father, and has to establish a firm grip over his domain, earn the respect of local population, and thwart the plans of an enemy, who wants to take over his inheritance. The mechanics do not venture far off the standards of the genre, and the gameplay boils down to following the plot (which is non-linear to a considerable degree) and influencing the events by choosing one of the available courses of action. A lot of emphasis has been placed on creating and maintaining relations with other characters. The game is seasoned by some RPG elements that allow the development the hero's statistics.
Total War Battles: Kingdom
Strategy
March 24, 2016
The second installment in a spin-off subseries belonging to the Total War franchise, designed mainly for mobile devices. Both titles were created by a separate development team working under Creative Assembly. In contrast to the original game, this one focuses entirely on online gameplay and PvP competition. The game takes you back to 10th century. You become a leader of a small country, who has to take care of its development and security. Your goal is to conquer new lands and turn them into bustling, productive terrains. The game offers expanded strategic gameplay, allowing you to not only construct buildings, gather resources, and expand your army, but also use diplomacy, spies, and intrigues against your allies and foes alike. In terms of visuals, unlike the previous edition, this one looks more akin to a full-fledged Total War game.
March of Empires
Strategy
August 11, 2015
A mobile strategy game by Gameloft, in which we lead one of three factions and try to forge a powerful empire. In its general premise, the title doesn’t significantly deviate from the standards of other common mobile MMO strategy productions. The player’s tasks include continuous development of infrastructure, researching new technologies, raising a powerful army, and conquering other players’ territory. In March of Empire, we can assume the role of a king, a tsar, or a sultan, and the choice has a quite big influence on our starting parameters and the further course of the game. Moreover, Gameloft’s title is characterized by a slightly more developed plot and gameplay depth that is influenced by such factors as seasons or weather conditions. The tactical layer is also more extensive — in battles, we can apply various formations, each having its pros and cons. The game features rich social options and the possibility of forming alliances.
Warbands: Bushido
Strategy
February 21, 2018
A board game taking place in Japan during the feudal period and the debut production of Russian developer Red Unit Studios. Warbands: Bushido is a board game enabling us to assume the role of one of the daimyo ruling provinces of Japan during the Sengoku Period. The quest to gain power and influence will involve battles of large military forces, as well as espionage and convert assassinations. Aside from the major players, the land is roamed by numerous smaller parties such as samurai, ronin, ninja clans, pirates, or mercenaries. The action is seen from an isometric perspective, while the map is divided into hexagonal fields. The combat is turn-based – each side throws dice to deal damage and perform special actions. Moreover, we can utilize action cards, offering bonuses such as additional critical chance or more action points. Morale is also an important factor, increasing the effectiveness of our units.
Defender of the Crown
Strategy
April 26, 2014
Defender of the Crown is an excellent strategy game with loosely woven arcade elements, created in 1986 by the then reliable Cinemaware company. The player will play the role of one of the four Saxon princes and with the help of a sword will cut the way to the throne without saving his competitors.
Tribal Wars 2
Strategy
November 28, 2014
A browser MMO strategy game and a sequel to the popular production from Inno Games studio. Once again we are taken to a medieval setting, with our task being to build a small village and develop it to a size of a fortified town. This requires us to secure our access to resources and recruit strong army to raid or conquer enemy’s settlements. The core of the gameplay is the idea of players banding themselves into eponymous tribes, making waging war and expanding territory much easier. Game mechanics have remained unchanged, though visuals and user interface have been slightly improved. The developers also made sure to offer new structures to build (hospital, tavern, and monastery) and introduce two types of units. As its predecessor, the game is distributed using a free-to-play model, supported with microtranscations.