4 xVideo Games4
Video Games Encyclopedia by Gamepressure.com
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
Galactic Civilizations II: Endless Universe
Strategy 05 September 2008
Galactic Civilizations II: Endless Universe is the third addition to the turn-based strategy of Galactic Civilizations II: The Lord of Fear. As with previous extensions, this product does not require a basic version of the game to install.
Galactic Civilizations: Altarian Prophecy
Strategy 15 June 2004
Altarian Prophecy is an extended addition to the full version of the turn-based strategy, entitled "The best way to make a turn-based strategy". Galactic Civilizations, whose market debut took place in March 2003.
Galactic Civilizations
Strategy 25 March 2003
A type 4X strategy whose action has been placed in space. Take on the role of the leader of the Earth race and ensure its survival and undisturbed development. Both the management of the galactic empire and the fight are played in turn-based system.
Stellaris: Astral Planes
Strategy 16 November 2023
An expansion to a space real-time strategy game, Stellaris. Stellaris: Astral Planes tasks players with traveling through space-time rifts, finding new, unexplored dimensions.
Age of Wonders 4: Empires & Ashes
Strategy 07 November 2023
The first major expansion to the 4X turn-based strategy game, Age of Wonders 4. Age of Wonders 4: Empires & Ashes introduces two new story missions, the Reavers culture, a new victory condition and many other features.
EVE: Galaxy Conquest
Strategy 2025
A strategy game involving space conquest and large-scale battles. EVE Galaxy Conquest has us expanding our base and fleet, making and breaking alliances with other players.
Stellaris: First Contact
Strategy 14 March 2023
An expansion to the space strategy game Stellaris, developed by Paradox. Stellaris: First Contact focuses on titular first contacts with pre-FTL civilizations, introducing new origins and ethics, an updated observation system and cloaking technology.
Master of Magic: Rise of the Soultrapped
Strategy 28 August 2023
A large expansion to a 4X turn-based strategy game, Master of Magic. Master of Magic: Rise of the Soultrapped introduces a new school of spellcraft - techmagic, which combines magic with advanced technology.
Dust Fleet
Strategy 23 August 2023
A space strategy game, in which we play as a fleet commander battling for control over the resource-rich Dust Zone. Dust Fleet features turn-based fleet management and real-time battles.
Stellaris: Galactic Paragons
Strategy 09 May 2023
An expansion to the space RTS Stellaris. Stellaris: Galactic Paragons expands the empire council and leadership mechanics, introduces new characters with unique backstories and unique events.
Master of Magic: Scourge of the Seas
Strategy 08 February 2023
Second expansion for Master of Magic - a turn-based 4X strategy and a remake of the 1994 game with the identical title. The add-on tells about the pirates and sea adventures. It expands the game with new mages, races, resources and other content.
Sid Meier's Civilization
Strategy 21 April 1991
The first installment of the cult economy simulation strategy game series that lets us lead the development of a chosen civilization through millennia. In Sid Meier's Civilization, we start out in 4000 BC and guide our nation to the futuristic times of space colonization. The player can choose the path of peaceful development, concentrating their efforts on science and culture, or focus on military conquest — both ways can lead a skillful leader to domination over competing nations.
Sid Meier's Civilization III: Play the World
Strategy 05 November 2002
An official expansion for the third installment of the cult turn-based strategy game series by Sid Meier and his newly established studio, Firaxis Games. Sid Meier's Civilization III: Play the World is based on the gameplay mechanics of the vanilla game. Therefore, we still lead a chosen civilization to domination over others by conquest, cultural development, or strong economy.
Space Empires IV
Strategy 09 November 2000
Space Empires IV is the fourth installment of the highly acclaimed series of turn-based strategies in the realities of science fiction. The player takes control of one of the interstellar civilizations, and his task is to achieve domination in the Universe. The game, created by Malfador Machinations studio in cooperation with developers from Shrapnel Games, is very complex and is addressed mainly to experienced players.
Civilization: Call to Power
Strategy 31 March 1999
An alternative version of the cult "Civilization" which was not prepared by the creator of the series, i.e. Sid Meier. In production we play the role of the leader of one of the available nations and we care about its development. The authors decided to introduce a lot of new ideas to the game and at the same time resigned from a few classic solutions. Despite this, the game deserves attention because it contains a large number of units, wonders, buildings and technologies.
Master of Orion III
Strategy 25 February 2003
Master of Orion III is the third part of the highly popular series of turn-based strategies in the climates of the opera house. The action of the game has been set in the distant future. The player takes control of one of the galactic civilizations, and his task is to develop and expand into the Universe. Developers from the Quicksilver Software studio have anticipated the possibility of solo or multiplayer gameplay via LAN or the Internet.
Sid Meier's Civilization II: Fantastic Worlds
Strategy 20 July 1997
The second official expansion pack to Sid Meier’s Civilization II. With the second expansion, the developers at Microprose have created a dozen or so scenarios set in fantasy and science fiction universes. Sid Meier's Civilization II: Fantastic Worlds adds nineteen missions set in the worlds of mythology (Midgard, Atlantis), literature (e.g. from the novels of Jules Verne), and other Microprose franchises (Master of Magic, Master of Orion, X-COM).
Galactic Civilizations II: Dread Lords
Strategy 21 February 2006
The second entry in a great strategy games series created by Stardock Corporation. It uses new and fully three-dimensional visual engine.
Master of Orion
Strategy 12 January 1993
Master of Orion is a strategy game developed by Simtex Software, which allows you to become the leader of one of the ten races. The task of the program is very simple: to colonize as many circuits as possible and eliminate all the competitors who will stand in your way.
Sword of the Stars: A Murder of Crows
Strategy 09 October 2008
Sword of the Stars: A Murder of Crows is the second, alongside Born of Blood, extension of the space strategy created in the 4X convention (Xplore, Xpand, Xploit, Xterminate). The preparation of the game was done by the same development studio as in the case of the predecessors - Kerberos Productions.
Sword of the Stars: Argos Naval Yard
Strategy 17 June 2009
Argos Naval Yard is another extension of the real time space strategy, realized in the Sword of the Stars convention (4X). However, it is not as extensive as the previous 2 additions - Born of Blood and A Murder of Crows.
Armada 2526
Strategy 24 November 2009
A type 4X strategy set in the far future of the XXVI century. The player is at the forefront of one of the twelve races, with only one task: through trade, diplomacy, technological development and ultimately war, to ensure that his species is the dominant power in the galaxy. The game offers both single player mode and multiplayer mode for two people.
Sword of the Stars 2: The Lords of Winter
Strategy 28 October 2011
Sword of the Stars 2: The Lords of Winter is the second part of Kerberos Productions' space strategy. The action of the game was set after the events presented in the Sword of the Stars and focuses on the appearance of the ancient Suul'ka race in the galaxy. Players have the opportunity to prove themselves both in the management of the interplanetary empire and in the role of military commanders.
Sword of the Stars
Strategy 22 August 2006
Space strategy game realized in 4X convention. It includes an extensive three-dimensional space map, which is the centre of our actions, a turn-based empire building system, the possibility of planetary exploration, as well as a special star combat mode reminiscent of games such as Homeworld.