Strategy Video Games28
Strategy games. Victory depends here on player’s strategy and tactics. Main task is to control resources (e.g. troops, civil workers) in order to defeat an enemy or achieve some other goal. The gameplay can be turn-based or in real time (RTS). Specific types of strategy games are economic games and so called ‘tycoons’.
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Sid Meier's Civilization V: Brave New World
Strategy 09 July 2013
The second expansion pack (after Sid Meier's Civilization V: Gods & Kings) for Sid Meier's Civilization V - a bestselling strategy game. Created by Firaxis Games, the expansion enriches the core game with 9 playable civilizations, 8 new wonders, a complex system of ideology, an ability to advance culture, as well as with new political systems and technologies. Furthermore, Sid Meier's Civilization V: Brave New World offers two additional scenarios.
Pacific Storm: Allies
Strategy 08 February 2007
Pacific Storm: Allies is the first official extension to the 2005 real-time strategy (RTS) - Pacific Storm. This appendix introduces new parties to the conflict and the types of units associated with them. The creators also decided to modify the graphical engine of the base game, thanks to which the visual setting gained in detail and smooth operation.
Disciples III: Renaissance
Strategy 11 December 2009
Third entry in the highly-rated Disciples series, started in 1999 by the Strategy First studio. The new game comes not only with a new publisher, but also a new producer – a rather unknown studio of .dat, previously part of Akella corporation. Once again we are taken to the universe of Nevendaar, where the forces of good and evil clash. The developers prepared three playable factions: we can play as Empire, Legions of the Damned or Elven Alliance.
Space Colony
Strategy 14 October 2003
Space Colony is a science fiction-based economic strategy, created by FireFly's development team. The player plays the role of a colonizer of a foreign planet, who tries to build vibrant galactic metropolises using the available means. The task is difficult as the game takes place in real time and there are lots of dangers lurking in the colony.
Lost Empire: Immortals
Strategy 11 March 2008
Lost Empire: Immortals is a space turn-based strategy game like Master of Orion or Galactic Civilization, often referred to as 4X, i.e. eXplore, eXpand, eXploit, eXterminate (explore, develop, use, exterminate).
Cossacks II: Gold Edition
Strategy 13 April 2007
Cossacks II: Gold Edition is a package of two real-time strategies from the Ukrainian GSC Game World studio. The set includes both the basic version of the RTS, Napoleonic Wars, as well as the Battle of Europe, the extension issued one year later.
Sid Meier's Civilization III
Strategy 31 October 2001
The third full-fledged installment of the popular series of turn-based strategy games. The Firaxis Games studio, founded by Sid Meier after leaving Microprose, is responsible for its creation. As in the previous iterations of the cycle, in Civilization III we take the wheel as the leader of a selected civilization, and our task is to guide it through the subsequent eras of development, from 4000 BC to the present day. Our duties include e.g.
Warlords IV: Heroes of Etheria
Strategy 21 October 2003
Warlords IV: The heroes of Etheria are a turn-based strategy set in fantasy climates, produced by Infinite Interactive studio. The plot of the game depicts a conflict in which 6 factions are involved. Players command armies made up of dragons, elves, pegasus and other fantastic creatures. The creators will try to create a captivating storyline of the single-player campaign and the possibility of competing with live opponents in a multiplayer game via LAN or the Internet.
Escape from Paradise City
Strategy 26 October 2007
The second game created by MediaMobsters team (currently known as Sirius Games), which in 2004 launched a gangster strategy called Gangland. The new product follows the path of its predecessor, so once again we are dealing with a strategic approach to running a criminal syndicate.
Kohan: Ahriman's Gift
Strategy 07 November 2001
Add-on to a very good RTS game - Kohan: Immortal Sovereigns adding two new campaigns that continue the old thread, one race to choose from, and many new features and capabilities.
Defense Grid: The Awakening
Strategy 08 December 2008
Variation on the popular strategy game Tower Defense. This time, however, in 3D graphics, with eye-catching environments, spectacular explosions and graphic effects, and a dynamic and energetic soundtrack.
Majesty 2: The Fantasy Kingdom Sim
Strategy 18 September 2009
A long-awaited sequel to an innovative strategy game created by Cyberlore Studios in 2000. This installment was developed by a Russian studio Ino-Co. What is the game's distinctive feature, the player does not have direct control of the characters. Instead, one sets the objectives and prizes for completing them.
Earth 2150: The Moon Project
Strategy 29 October 2000
The Moon Project is a continuation of Earth 2150. United Civilized States and Lunar Corporation compete with each other in a completely new environment - brand new battles, new units, buildings, music and much more. Built-in network gaming capability via EarthNet servers.
Battlezone II: Combat Commander
Strategy 30 December 1999
The second part of the perfect combination of strategy and action game, in which Russians and Americans must unite forces in the face of the invasion of the foreign race Scion.
Port Royale 2
Strategy 10 September 2004
Port Royale 2 is a continuation of Port Royale's economic strategy published in 2002. The action of the game was set in the realities of the seventeenth-century Caribbean, and the player aims to achieve the greatest possible influence in the New World by all available methods (including trade, piracy, slavery, industry and politics).
Heroes of Annihilated Empires
Strategy 06 October 2006
Heroes of Annihilated Empires" is a strategy game by the world-famous Ukrainian studio GSC Game World (e.g. "Heroes of Annihilated Empires"): "S.T.A.L.L.K.E.R.: Shadow of Chernobyl', series 'Cossacks', 'Codename: Outbreak').
Tropico (2001)
Strategy 25 April 2001
Tropico is the first installment of the popular cycle of economic strategies. The player plays the role of a dictator on one of the islands of the fictional archipelago. Its task is to bring a small state to bloom. Developers from PopTop Software studio took care of humorous approach to the subject and climatic visual setting.
Populous: The Beginning
Strategy 30 November 1998
The third installment of the popular strategic series, which was one of the precursors of the genre commonly known as the "simulator of the god". The game brings a lot of novelties, including for the first time presenting the action in full three-dimensional.
Horse Racing Manager
Strategy 04 April 2003
Game by the fathers of the Cycling Manager series, allowing the user to feel the atmosphere of horse races, referring, among others, to the famous races in Ascot, Pardubice and Warsaw (Sluzewiec).
Sid Meier's Civilization IV: Beyond the Sword
Strategy 20 July 2007
Second, after Warlords, the official addition to the great strategy game, Sid Meier's Civilization IV. This time, as the name of the extension suggests, Firaxis Games' developers and designers decided to focus on the periods in human history that followed the invention of gunpowder and the introduction of firearms.
Call to Power II
Strategy 15 November 2000
The second installment of a series of turn-based strategies which are Activision's response to the Sid Meier's Civilization series. Our task is to conquer the world and create the largest empire in history. To this end, we manage the development of cities, discover new areas, develop technology and take care of the economy.
Officers: World War II
Strategy 22 February 2007
Production of Game Factory Interactive studio, which should be placed on a shelf with the inscription "RTS with cRPG elements". The plot of this production focuses on the events of 1939-1945, and the game throws us on all fronts of the Second World War.
Act of War: High Treason
Strategy 24 March 2006
The first official extension to the Act of War: Direct Action strategy. The original game focused mainly on the presentation of contemporary battles in large cities. This time the authors decided to broaden the range of offered environments and offer us a campaign taking place in coastal and marine areas.
Gary Grigsby's Eagle Day to Bombing the Reich
Strategy 23 September 2009
Another intricate strategy game, advertised by a name of a legend of the genre: Gary Grigsby. Eagle Day to Bombing the Reich attempts to faithfully recreate the bombing raids on Germany, conducted by the Allies during World War II. For greater immersion, the game contains an impressive database of over 18 thousand historical pilots, while in-game units and plane models were recreated from their authentic counterparts.