Adventure Video Games61
Adventure games. They include three fundamental elements: exploration, solving puzzles and strongly emphasized story. Controlled characters collect items and use them in puzzles in order to push the story further. Adventure games usually offer only single player mode and the point-and-click interface. This category includes also HOPAs (Hidden Object Puzzle Adventure games) which put emphasis on searching items hidden on the screen.
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Browse the Encyclopedia by genre and tags. Each game has one main genre: Action, Fighting, Puzzle, Adventure, RPG, Sports, Strategy, Simulation, Party, Racing, Arcade. You can search multiple tags and filter games by platforms, scores, or release dates.
The Island of Dr. Brain
Adventure 05 April 1992
Continuation of Castle of Dr. Brain logic game. Our efforts are focused on puzzles that test our intelligence and knowledge in more than twenty-five fields.
The Hardy Boys: The Hidden Theft
Adventure 30 September 2008
The Hardy Boys: The Hidden Theft is a computer adaptation of the best-selling series of detective books The Hardy Boys, aimed primarily at young people and distinguished by an impressive publishing tradition.
Dark Fall 3: Lost Souls
Adventure 04 December 2009
Dark Fall 3: Lost Souls is a point & click adventure game, kept in a horror convention. As a police inspector, after five years of absence, we return to the town of Dowerton to resume our search for the missing Amy Haven. Deserted, dark and haunted locations along with depressive, blood-chilling music create a climate of fear.
Darkness Within 2: The Dark Lineage
Adventure 28 May 2010
Adventure in the climates of psychological horror that is another part of the series Darkness Within. As police investigator Howard E. Loreid we run away from a mental hospital and then we go to the town of Arkhamend and other dark locations to settle the past. The whole was presented in a nice three-dimensional setting. Sound effects create an atmosphere full of darkness and horror.
CSI: Crime Scene Investigation - Unsolved!
Adventure 23 November 2010
CSI: Crime City is an arcade adventure based on the license of the famous detective series CSI: Las Vegas Criminal puzzles. As a member of the CSI team, we play the role of a forensic engineer, interview witnesses, look for evidence of crime, conduct research in a laboratory and look for perpetrators of crime. In the game there are five detailed missions and a number of mini-games. The game takes full advantage of the touch screen.
Pirates: Duels on the High Seas
Adventure 12 September 2008
Pirates: Duels on the High Seas is a pirate flag game in which we are given the opportunity to set off on the open seas in search of adventure.
Tale of a Hero
Adventure 24 July 2008
Lost Story: Tale of Hero is an adventure game produced by the Czech studio Future Games with a classic point & click interface. The action of the game is set in a fantastic world, full of magic and bizarre creatures, and the player plays the role of a young man named after Olaf, the heir to the once powerful, knightly family. The game focuses on the typical elements of the adventure - exploring the location, searching for objects and solving various riddles.
Edna & Harvey: The Breakout
Adventure 05 June 2008
Edna & Harvey: The Breakout is an old-fashioned point'n'click adventure game released by German company Daedalic Entertainment.
Disney's A Christmas Carol
Adventure 03 November 2009
An adventure puzzle game depicting the fate of the main character of Charles Dickens' Christmas Eve Story. As a bitter Scrooge with three ghosts, we lead to a change in the hero's attitude towards the world towards a more friendly and positive one.
Nancy Drew: The Phantom of Venice
Adventure 08 July 2008
The next installment of the adventures of the title lady detective. This time Nancy Drew goes to Venice to expose a thief of precious artifacts.
Agon: The Tale of the Four Dragons
Adventure canceled
The Tale of the Four Dragons is the fifth episode in the Agon adventure series. This time, together with Professor Hunt, who is looking for a solution to the riddle of ancient board games, we are going to Beijing.
Simon the Sorcerer 4: Chaos Happens
Adventure 23 February 2007
The next installment of a series of adventure games with Szymek in the leading role. When creating the fourth part of the series, the artists decided to go back to their roots - they gave up completely three-dimensional graphic design in favour of classic solutions, known from the first two episodes of a series about a novice wizard.
Dark Fall: Lights Out
Adventure 27 August 2004
A classic adventure game created using pre-rendered graphics with a first-person perspective and an extremely simple "point and click" control system.
Rhem
Adventure 12 October 2002
Rhem is an adventure game created by the development studio Knut Müller. The player takes on the role of a hero who unexpectedly finds himself in the title, deserted land full of bizarre tunnels, structures and mechanisms. The only way to return home is to find all the fragments of the mysterious letter. However, this requires the completion of many tasks and the solution of numerous puzzles.
Horror Zombies from the Crypt
Adventure 06 April 1991
The main character of the game is Count Frederick Valdemar, whose magnificent residence was suddenly attacked by hordes of undead monsters. A player who plays the role of the would-be vampire and ghostly conqueror has to wade through several huge boards and curb the evil that desires only one - his death.
Fenimore Fillmore's Revenge
Adventure 19 September 2008
Fenimore Fillmore's Revenge is the third part of the Wild West adventure game series. It was initiated by 3 Skulls of the Toltecs already in 1996, and eight years later Fenimore Fillmore: The Westerner continued his adventure (we remembered him mainly from the bad polonization).
The 7th Guest
Adventure 03 May 1993
The 7th Guest is a point & click adventure game created by the American studio Trilobyte. The player directs the actions of the hero, who goes to the estate of the mysterious Henry Stauf, the inventor of gloomy toys. The game was one of the first to be released on CDs.
Operation Stealth
Adventure 23 March 1990
Operation Stealth is the second adventure game after Future Wars: Adventures in Time by Delphine Software from the Cinematique series, characterized by the use of the "point & click" interface, which at the beginning of the nineties was still a rarity.
Igor: Objective Uikokahonia
Adventure 12 July 1995
Prepared by the Spanish studio Pendulo game Igor: Objective Uikokahonia, this is an adventure made on the fashion of cult productions by LucasArts.
In the Raven Shadow
Adventure 10 October 2003
An old-style adventure game by the Czech group Cinemax, about the adventures of a young monk who, after escaping from the monastery, tries to find a sense of life.
King's Quest VIII: Mask Of Eternity
Adventure 30 November 1998
The eighth and last installment of the popular series of adventure games King's Quest. For the first time in history, it was applied in full three-dimensional, which did not meet with the favor of the fans.
80 Days
Adventure 31 July 2014
A strategy-adventure text-based game inspired by the classic novel Around the World in 80 Days by Jules Verne. In the production, developed by the British studio inkle, we play as Phileas Fogg's new servant named Passepartout (in the Polish version of the novel: Obiezyswiat). Our task will be to support our employer on his way to win a lucrative bet by taking care of all the elements of this journey around the world.
Clock Tower 3
Adventure 18 March 2003
The player takes on the role of Alyssi Hamilton, a peaceful teenager from a Catholic boarding school. The story begins with a mysterious letter from Alyssi's mother, in which the parent tells her daughter to find a safe haven and stay away from home. Of course, the girl does the opposite. At this point, the journey begins in the dark world of lost souls and monsters, in which the 14-year-old heroine discovers her destiny.
Alien Incident
Adventure 23 July 1996
Alien Incident is a classic adventure game, using the "point & click" interface. The authors resigned from taking into account simple orders, known from other productions of this type. All commands are executed automatically, so just click on the object you are interested in, and Benjamin himself will decide whether you can use, pick up or see it.