Dead Cells
Release Date: August 7, 2018
Action, platformers, roguelike, RPG elements, 2D, metroidvania, indie games, Game Pass, EA Play, PS Plus Premium, PS Plus Extra, singleplayer
Steam
An action game with roguelike and metroidvania elements by indie French studio Motion Twin. During the game, you explore a grim castle, whose elements (such as chambers, cloisters, and sewers) are procedurally generated. Given the permadeath system, it means that each new gameplay is a fresh experience, during which you can discover new parts of the fortress. An important aspect of Dead Cells is combat, which is very difficult.
Last Update: July 3, 2017
Dead Cells Game Guide
In Dead Cells Guide you will find description of gameplay basics, list of most important aspects and hidden mechanics. Guide contains also a description of locations, enemies and equipment and also tips&tricks.
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Videos and Screens
[3:43] Dead Cells Dead Cells - The End is Near Launch Trailer
[0:59] Dead Cells Everyone is Here Vol. II trailer
The main pros of the game
- Addictive Gameplay: Many users praised the fast-paced, satisfying combat and the addictive nature of the game, making it hard to stop playing.
- Variety and Replayability: The game features a wide array of weapons, abilities, and procedurally generated levels, ensuring that each run feels unique and fresh.
- Visuals and Soundtrack: The pixel art graphics and the engaging soundtrack received consistent acclaim, contributing to the overall immersive experience.
- Challenging Yet Fair Difficulty: Players appreciated the well-designed difficulty curve that encourages skill development and learning from mistakes.
- Frequent Updates: Users noted the generous addition of free content and DLCs over the years, enhancing the game's longevity and variety.
- Smooth Controls: The tight and responsive controls were highlighted as a significant factor in making the gameplay enjoyable.
The main cons of the game
- High Difficulty: Some players found the game to be frustratingly difficult at times, leading to discouragement, especially after losing runs.
- DLC Limitations: Several reviews mentioned dissatisfaction with certain content being locked behind paid DLC, which could hinder access to specific areas or features.
- Occasional Bugs: While many users reported smooth experiences, a few mentioned encountering bugs, particularly related to cloud saves and gameplay mechanics.
- Repetitiveness: A minority expressed that the gameplay could become repetitive after extended playtime, particularly after mastering the mechanics.
The features or elements that are missing from the game according to users
- Story Depth: Some players noted that the game lacks a compelling narrative or deeper lore, which could enhance the overall experience.
- More Accessibility Options: While some appreciated the assist modes, others felt there could be more features to support players who struggle with the game's difficulty.
- Improved Controller Support: A few users mentioned issues with controller compatibility, particularly with certain platforms like PS5.
- Backtracking Elements: Some players expressed a desire for more exploration opportunities and backtracking mechanics, which are often found in traditional metroidvania games.
Summary
- Overall, Dead Cells is celebrated for its engaging gameplay, beautiful design, and extensive replayability, while also facing critiques regarding its difficulty and DLC practices.
Summary generated on:
GAMERS Score
Average score from 1589 votes. 167 players anticipated the game.
Dead Cells Description
Dead Cells is a two-dimensional, platform action game enriched with elements characteristic for roguelike and metroidvania production. The title was developed by an independent French studio Motion Twin.
Game world
At Dead Cells, we're in a dark fantasy world. The action is shown on the side, with the areas visited in the game are multilevel. The core of the game is exploration of gloomy locations, including dungeons, prisons, clock towers and canals.
Most of the locations in the Dead Cells is generated procedurally - at each new pass of the game, the layout of corridors, rooms or treasure boxes is completely different. The game also offers some freedom in choosing the order of visiting the location. Some areas have several different outputs and can lead to completely different places.
Mechanics
A very important feature of Dead Cells is that the death of a character controlled by us is permanent, so it involves the need to start the adventure from the beginning. Although the absence of the checkpoint system does not facilitate the case, it is worth noting that at the time of death we do not lose all the progress. The game allows you to save the gained schematics and unlocked upgrades (you buy them with the title cells). This means that in each subsequent game the controlled character has a slightly better chance of survival.
Dead Cells offers a lot of room to show off when it comes to creating "builds" of characters. The hero can use a variety of weapons (close and distance combat) as well as power, shields, skills, traps and grenades. Some combinations of objects and abilities can be extremely powerful. In every new game we start only with a regular sword, bow and shield - we have to find better items in the game world or buy them for gold from traders we meet. The spoils are also drawn on the basis of only those plans that we managed to get in the previous competitions.
In each of the available places, monsters of different varieties and unique skills are waiting for the hero. In this case, the developers were mainly inspired by the Souls series - duels are characterized by a high level of difficulty, and the deadly danger is not only the powerful bosses, but also the smaller opponents. The key to success is to work out attack patterns derived by adversaries and develop the character accordingly. At the same time, the clashes are characterized by high dynamics. The game enforces quick decision making and flawless reaction to monster attacks. The basics of control are easy to learn, but if you want to perfectly pair monster attacks, you have to train a lot.
During the breaks between the fights we explore new dungeons. They are sometimes complex, and some of their fragments cannot be reached at first. Runes found during the game come to your aid, unlocking completely new skills, such as climbing walls or teleporting. The places in Dead Cells also hide a lot of secrets - we can reach additional loot or rooms with new schematics.
Technical aspects
Dead Cells has a colourful, two-dimensional graphic design. Although the whole thing is kept in pixelart style, the elements of the frame straight from the era of eight and sixteen bits have been enriched with modern, advanced visual effects.
Last updated on May 9, 2017
Dead Cells Summary
Early Access:May 10, 2017
Platforms:
PC / Windows August 7, 2018
PlayStation 5 June 29, 2023
Switch August 7, 2018
PlayStation 4 August 7, 2018
Xbox One August 7, 2018
Android OS June 3, 2020
Apple iOS August 28, 2019
Developer: Motion Twin / Evil Empire (PC) / Evil Empire (PS4) / Evil Empire (XONE) / Evil Empire (AND) / Evil Empire (iOS) / Evil Empire (Switch) / Evil Empire (PS5)
Publisher: Motion Twin
Dead Cells System Requirements
PC / Windows
Minimum: Intel Core i5 2.6 GHz, 2 GB RAM, graphic card 1 GB GeForce GTS 450 / Radeon HD 5750 or better, 500 MB HDD, Windows 7
Recommended: Intel Core i5 3.0 GHz, 4 GB RAM, graphic card 1 GB GeForce GTX 460 / Radeon HD 7800 or better, 500 MB HDD, Windows 7/8/10
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