No Man's Sky
NMS
Release Date: August 9, 2016
Action, FPP, TPP, science fiction, sandbox, in space, indie games, co-op, space ships, crafting, action adventure, PlayStation VR, exploration games, VR, Game Pass, multiplayer, singleplayer, internet
A science-fiction, sandbox action game with a focus on multiplayer mode. It was developed by Hello Games, a company known for Joe Danger. The game is set in the distant future in the yet uncharted parts of the cosmos, and the gameplay is presented in two forms. We explore the corners of the universe piloting a spacecraft like we do in typical space-sim games. Upon landing on a newly discovered planet, the game switches to first-person view.
Last Update: September 5, 2016
No Man's Sky Game Guide
The No Man's Sky guide offers various tips on playing the game. It also covers the basics like leaving the first planets and naming the planets you discover and it informs what await the players in the center of the game's universe.
August 19, 2016
No Man's Sky Review – in space no one can hear you yawn
Despite the community’s great expectations, or perhaps exactly because of them, No Man’s Sky painfully disappoints – vast but random, seeking diversity yet repetitive, and sometimes glaringly different from what the trailers promised.
Videos and Screens
[1:07] No Man's Sky Mass Effect Normandy Trailer
[2:25] No Man's Sky PlayStation 5 Pro Footage
Gamepressure Review
No Man's Sky
Despite the community’s great expectations, or perhaps exactly because of them, No Man’s Sky painfully disappoints – vast but random, seeking diversity yet repetitive, and sometimes glaringly different from what the trailers promised.
OpenCritic Rating
Game is Recomended by 48% of Critics. There are 147 Critic Reviews.
Nintendo Life: 9 / 10 by PJ O'Reilly
No Man's Sky on Switch is a fantastic port of a game we genuinely didn't really believe would make the transition to Nintendo's console without some serious technical issues. Hello Games has made the necessary cutbacks and downgrades to get this intergalactic survival sandbox playing at a super solid frame rate and the colourful, chunky graphical style here ensures that it all still looks pretty fantastic to boot. With all of the game's previous updates and content included - barring multiplayer at this point - and a plethora of customisation options courtesy of the massive Waypoint update, this is an easy recommendation for survival fans and one of the most impressive ports we've seen on Switch to date.
Eurogamer: by Oli Welsh
Hello Games' lush galactic odyssey is a unique work of engineering art - and an engrossing, if flawed, game.
Game Rant: 3.5 / 5 by Anthony Taormina
No Man's Sky is a game whose ambitious promises may have hurt it in the long run, but it's hard to deny the impressive framework and gameplay loop Hello Games created.
The main pros of the game
- Endless Exploration: Players appreciate the vast, procedurally generated universe filled with unique planets, ecosystems, and lifeforms. The sense of adventure and discovery is a recurring highlight.
- Visual Appeal: The graphics are often described as stunning, with beautiful landscapes and vibrant colors that enhance the exploration experience.
- Developer Support: The continuous free updates and improvements from Hello Games have transformed the game significantly since its launch, demonstrating a commitment to player feedback and community engagement.
- Diverse Gameplay: Players enjoy a variety of activities, including base building, resource gathering, combat, and community expeditions. The game offers a sandbox experience with multiple paths for progression.
- No Loading Screens: The seamless transition between space and planetary exploration is a standout feature that players love.
- Community and Multiplayer: The community aspect and occasional multiplayer features provide opportunities for cooperative play and shared experiences.
The main cons of the game
- Repetitive Gameplay: Many users noted that certain activities, quests, and exploration can become repetitive over time, leading to a sense of monotony.
- Shallow Mechanics: Some gameplay elements, like fishing or certain quests, lack depth, making them feel more like chores than engaging activities.
- Inventory Management Issues: Players have expressed frustration with the inventory system, which still requires improvements for better quality of life.
- Limited Story Depth: The main storyline and lore can feel underdeveloped or tedious for some players, lacking the engagement found in other games.
- Multiplayer Limitations: While multiplayer exists, many players feel it lacks depth, with limited cooperative building and shared experiences.
The features or elements that are missing from the game according to users
- Greater Variety in Planets and Creatures: Players desire more diversity in planetary biomes and the types of flora and fauna encountered.
- Enhanced Customization Options: Users want more customization for ships, bases, and characters, including options for colors and designs.
- Improved NPC Interactions: There is a call for more engaging and varied interactions with NPCs, as current dialogue and character designs are seen as lacking.
- Deeper Gameplay Mechanics: Suggestions include adding more intricate systems for building, combat, and exploration, such as the ability to defend bases from invaders or more complex crafting options.
- Expanded Story and Lore: Some players wish for a more compelling narrative and deeper lore to enrich the exploration experience.
Summary
- Overall, No Man's Sky has evolved into a highly regarded game, praised for its exploration and developer support, but it still has room for improvement in depth and variety.
Summary generated on:
GAMERS Score
Average score from 3959 votes. 2548 players anticipated the game.
No Man's Sky Description
No Man's Sky combines two seemingly completely different genres. The game allows us both to explore the vast galaxy using a ship, as in the classic space simulators, and to discover the surface of planets, as in action adventure games with a touch of survival. The game was developed by the independent studio Hello Games, which previously became known thanks to the Joe Danger series. It is not only the most ambitious work of this team, but also an impressive example of using the possibilities of procedural generation.
Despite the fact that the discussed item was not initially received too warmly by players and reviewers, as the creators' pre-release announcements ultimately mismatched with what they put into our hands, the authors quickly rolled up their sleeves and began to expand it with various updates introducing new content. As a result, over time No Man's Sky began not only to "grow", but also to gain a larger and larger group of fans.
Plot
No Man's Sky is set in a giant galaxy made up of over eighteen trillion celestial bodies. During the game we play as an explorer whose task is to reach the centre and discover what is there. It's not easy, because we start our journey on a randomly selected planet at the edge of the star system. Of course, we are not alone in space - we can meet representatives of various races both on the planets and on board of huge stations and in space.
Although the journey to the centre of the galaxy was initially the main motive of the game, with time the developers enriched it with additional story lines introduced in subsequent updates, within which we have to complete various tasks.
Mechanics
In No Man's Sky we can observe the action from a first person perspective (FPP) or a third person perspective (TPP). The game world is fully open, which means that we can move freely both in space and on celestial bodies (on their surface or under water). We travel through interstellar space on board of various ships. In addition to technologically equipped ships, unusual animals capable of living in a vacuum, in the interiors of which we explore the cosmos (which is why they are known as "Living Ships"), are waiting to be tested. Planets and moons are explored on foot or with the help of vehicles; apart from that, we can use mech, i.e. large powered armour that protects us from extreme conditions.
Our exploration possibilities are largely limited by the equipment we have, purchased from merchants or created thanks to an extensive crafting system. The second requires resources, which with the help of the so-called multi-tool we obtain both from rocks and from encountered plants and animals characteristic for the planet or the moon. We use the resources to produce new elements of equipment and improve the ones we already have, or even to build our own base. With time we even gain the ability to construct our own fleet of frigates and send them on various missions. On the other hand, we can not only supply ourselves with new items, but also get rid of unwanted equipment and resources. It is worth remembering that they represent various parties, and if we clash with their allies, they will not be too cooperative (and, for example, will refuse to sell us the most advanced technologies). We can improve relations with particular groups by performing various missions for them.
Since hostile creatures (either representatives of intelligent races or aggressive animals) often stand in our way, the mentioned multi-tool serves us both for work and for defence or attack. However, be careful with the multi-tool, because the galaxy is patrolled by the Guardians, which are robots that guard the balance of the cosmos. If we get under their skin, they will not rest until we are dead. We also fight in space (for example with pirates), using weapons installed on board our ship.
The game can be played in one of three modes. In addition to the standard normal mode, there is a creative variant, in which we enjoy unlimited amount of resources and immortality, and a survival mode, where enemies are stronger and the amount of resources is reduced. There is also an optional permadeath mechanic, which makes us start the struggle from the beginning after death.
Game modes
No Man's Sky can be played solo or in multiplayer mode. While console players can play in an 8-player group, PC users can engage in 32-player battles. The community hub is the Space Anomaly, where we can meet up with other players at any time.
Technical aspects
No Man's Sky operates on the basis of Hello Games studio's original technology. After numerous updates, the graphic setting of this game can be liked. Thanks to the use of procedural generation, the planets are diverse, as are the organisms living on them. Also worthy of praise is the atmospheric soundtrack, behind which stands the ambient performer Paul Wier and the British post-rock band 65daysofstatic. An interesting fact is that selected elements of the audio layer are procedurally generated. Furthermore, on PC and PlayStation 4 the game makes use of virtual reality headsets.
Last updated on August 14, 2015
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No Man's Sky Summary
Platforms:
PC / Windows August 12, 2016
PlayStation 5 November 12, 2020
Xbox Series X/S November 10, 2020
Switch October 7, 2022
PlayStation 4 August 9, 2016
Xbox One July 24, 2018
Developer: Hello Games
Publisher: Hello Games
No Man's Sky System Requirements
PC / Windows
Minimum: Intel Core I3 2.9 GHz, 8 GB RAM, graphic card 1536 MB GeForce GTX 480 or better, Windows 7
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