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Fallout: New Vegas Game Guide by gamepressure.com

Fallout: New Vegas Game Guide

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King's Gambit Fallout: New Vegas Guide

Last update: 11 May 2016

King's Gambit

1 - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough
Your next job is to silence one of Kings - Pacer, but in a way that implicates someone other than the NCR - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough

Your next job is to silence one of Kings - Pacer, but in a way that implicates someone other than the NCR. You can also complete this quest in two ways - diplomatic or violent. Go to the [King's School of Impersonation] (M6:6) #1 where you can find Pacer. He is near by the door #2.

Solution 1

The diplomatic solution - if you want to talk to the King, you have to pay enter fee - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough

The diplomatic solution - if you want to talk to the King, you have to pay enter fee:

  • [Speech 60] tell him that you just want to pay your respect - you can get in free of charge;
  • minimum 50 caps.

While talking to the King you can mention, that you had to pay - you'll get your caps back. The King doesn't want to listen to just anybody and he won't stop attacking NCR citizens in Freeside, but you can take a job from him.

  • you can return to Ambassador Crocker (M7:6) and inform him that the King doesn't want to stop the violence in Freeside - go to the Solution 2;
  • you can complete [G.I. Blues].

After completion of this quest you can ask the King for one favor - ask the King to stop the violence in Freeside. Scroll down to the ending.

Solution 2

If you haven't taken the quest for the King and have decided to return to the Ambassador, you'll receive further instructions - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough

If you haven't taken the quest for the King and have decided to return to the Ambassador, you'll receive further instructions. You'll be sent to Colonel Moore, who is stationed at the Hoover Dam. If you take this solution, it will probably end with the shooting, so you can ask for another option. The Ambassador can give you second choice - to talk to Colonel Hsu at Camp McCarran, who prefers more peaceful approach. It is up to you which option you'll take.

MOORE

Head to [Hoover Dam]. Being in (M19:3) go down to the [Hoover Dam Office] and then go to the Colonel Cassandra Moore's office. Tell her that you are being sent by the Ambassador. Head to the [King's School of Impersonation] (M6:6), talk to the King and give him an ultimatum. Whichever option you choose, all Kings will be shot. Scroll down to the ending.

HSU

Head to the [Camp McCarran]. You will find the Colonel (M25A:2) in the [Camp McCarran Terminal building] (M25:1). Tell him that you are being sent by the Ambassador. Head to the [King's School of Impersonation] (M6:6), talk to the King and give him an ultimatum:

  • promise him some supplies in exchange for ceasing hostilities;
  • apologize on behalf of NCR and also offer supplies;
  • say that NCR can wipe the Kings out.

Only two first options lead to a peaceful ending, while choosing the third option starts the shooting. If you've chosen peaceful solution, Pacer will try to eliminate you and NCR troopers, so you have to kill him. Scroll down to the ending.

Solution 3

2 - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough
Go to meet Rotface (M6B:8), who can provide you with some useful information and rumors only for a cap - Kings Gambit - NCR - Fallout: New Vegas - Game Guide and Walkthrough

Go to meet Rotface (M6B:8), who can provide you with some useful information and rumors only for a cap. Keep paying him until he provides you with two pieces of information:

  • Pacer is a drug Jet addict;
  • he is not on good terms with Van Graffs.

Now you have three possibilities to choose from:

You can add some Psycho to Pacer's Jet, which can be found under his bad on the third floor #1. Pacer will come to his room to take some drugs and he'll die because of a heart attack. Scroll down to the ending.

You can also use the Van Graffs to implicate them in his death. Go to the [Silver Rush] (M6:2) and follow [Birds of a Feather]. As soon as Pacer shows up in front of the door, refuse to let him in #2 - he'll attack you, so shoot him. Scroll down to the ending.

Go to see Ralph [Mick & Ralph's] (M6B:2) and ask him to forge a note from Jean-Baptiste to Pacer about having the drug for him. Go to the Pacer's room in [King's School for Impersonation] (M6:6) and leave there the false note about stolen Jet. Pacer will check his stash and will immediately run over to Silver Rush, where he will be killed by a bodyguard. Scroll down to the ending.

Ending

Whichever option you choose, return to the Ambassador Dennis Crocker (M7:6) and report that the task is done. You will get some caps. With [Barter 60] you can ask for more.

The quest is unlocked: [For the Republic, Part 2].

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