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Fallout: New Vegas Game Guide by gamepressure.com

Fallout: New Vegas Game Guide

Table of Contents

I Could Make You Care - p. 2 | Side quests Fallout: New Vegas Guide

Last update: 11 May 2016

Pulse gun

Head to [Nellis AFB] (M11:1) (read [Volare - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Head to [Nellis AFB] (M11:1) (read [Volare!] section about how to get there safely). Being at Pearl's house, search the cabinet in the corner. You'll find a Col. Blackwell key inside along with the inventory transfer order.

1 - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Travel to [Vault 34] (MsB:30) - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Travel to [Vault 34] (MsB:30). The reactor (M18A:2) is your target. Unfortunately the door leading to the Overseer's Office is blocked so you need to get a key. Look for a corridor with the leaking pipe. Further way is flooded, so dive under the desk and locate a vault technician there (M18A:3). Search him and get the security terminal password #1. Now go through the clinic heading to the Armory (M18A:4), which is also flooded #2. There is another drowned vault technician with the utility terminal password.

2 - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Go to the utility room where you can access the terminal using the password you found (M18A:5) #1 and activate the pump system - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Go to the utility room where you can access the terminal using the password you found (M18A:5) #1 and activate the pump system. Next go to the [Armory] where you can unlock the door leading to the Overseer's Office (M18B:1) #2.

3 - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Being inside the [Vault 34 reactor] you have to watch out for the radiation - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Being inside the [Vault 34 reactor] you have to watch out for the radiation. Locate the Overseer #1 and kill him. Search his body and take the password to the terminal nearby. Activate it and open the door leading to the armory. Go there, open the door (M18B:2) and locate a locked box with the Pulse Gun (M18B:3) #2.

Return to Elder McNamara (M13B:1) to complete your task.

Ending

When you return with the technology to Mcnamara, Veronica will talk to him again but he'll remain unconvinced. Go outside - Veronica will talk to you. After a short conversation you can give her an advice:

  • to stay - scroll down to the ending 1
  • to run away - scroll down to the ending 2
  • to make a decision by herself (she'll decide to stay) - scroll down to the ending 2

Ending 1

Go outside - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Go outside. You'll be confronted by a group of BoS Paladins. They do not like the fact that Veronica stays:

  • [Speech 95] try to solve the whole thing peacefully
  • kill them all

If you have the pulse gun, now it is time to use it - it will be perfect against heavily armored enemies. Once you've dealt with them, talk to Veronica. The task is over.

Veronica gets the Bonds of Steel perk.

Ending 2

4 - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough
Leave the vault - I Could Make You Care - p. 2 - Side quests - Fallout: New Vegas - Game Guide and Walkthrough

Leave the vault. You'll be confronted by a group of BoS Paladins. Once you've dealt with them, talk to Veronica. She'll suggest to go to the Followers of the Apocalypse [the Followers' outpost] (MsB:38) #1. Go inside and talk to Doctor Alvarez about Veronica joining them. Unfortunately, the person who makes such decisions is missing. Go away from the outpost and wait at least 24 hours in-game time. When you return to the outpost, you'll find that all are dead. The rogue paladins who did the massacre are in other room #2. After a short conversation they must be killed. Talk to Veronica. The task is over.

Veronica gets the Causeless Rebel perk.

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