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Fallout 3: Mothership Zeta Game Guide by gamepressure.com

Fallout 3: Mothership Zeta Game Guide

Table of Contents

Main quests - QUEST 2: Among The Stars: Introduction | Main quests F3: MZ Guide

Last update: 11 May 2016

Received from: automatically upon completion of Not Of This World [Engineering Core]

MAP OF THE ENGINEERING CORE:

Map legend: 1 - capsules with frozen people and control panels with recordings - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

Map legend: 1 - capsules with frozen people and control panels with recordings; 2 - Sally's hideout

[#22] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#22]

Walkthrough: After you've officially started this quest you should take your time to look around. First of all, you'll find four control panels near your position. Interacting with the alien devices will allow you to get your hands on four recordings - #5, #6, #7, #8. Once you're ready to move on with the main quest approach the central control panel [#22] and use it to open all nearby capsules. You may now talk to Sally and you'll find out that you're next objective will be to destroy three generator scattered throughout the entire alien ship.

Important! If you wish to continue with the main task at hand skip to section QUEST 2: Among The Stars - Primary locations. If you've got nothing against visiting all areas of the ship read section QUEST 2: Among The Stars - Secondary locations.

[#23] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#23]

RESCUED PEOPLE:

You'll be allowed to talk to the rescued wastelanders and this isn't something you should ignore. The only exception is colonel Hartigan [#23], because he's the only one who didn't survive. Notice that he was an astronaut, so you should take his suit. You won't need it right away, but you won't have to return here after you've advanced with the main quest. As for the rest of the people, it would be a good idea to talk to them right away, because otherwise they'll leave this area and you'll only waste precious time trying to find them (they won't leave the core).

[#24] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#24]

Toshiro Kago is the only person you won't be able to communicate with, because he doesn't understand a word in English [#24]. As you've probably noticed he's a samurai and even if you do say something to him he'll respond in Japanese. If you decide to kill Kago you would be allowed to take his samurai sword, however I would recommend keeping him alive.

[#25] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#25]

Paulson on the other hand is a cowboy. Convincing him that you're not conspiring with the aliens shouldn't be a problem. Notice that you can ask him about his family during the initial conversation [#25]. This can be achieved either by using the Black Widow perk or by listening to one of the found recordings and passing a Speech challenge.

[#26] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#26]

The last person you've rescued is a soldier who goes by the name of Elliott Tercorien. He's a medic to be more exact and so he can help in getting your hands on valuable medical supplies [#26]. The idea here is that you can deliver alien biogel and in return you'll receive adapted biogel from Elliott. The new type of the gel can heal up to 150 health points, but sadly there are some serious side effects. As a result you should rely on stimpacks for as long as possible.

[#27] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#27]

OTHER CHARACTERS:

You can talk to Sally again after you've successfully rescued all the wastelanders. If you have Child at Heart perk you will be allowed to convince the girl to share a secret with you [#27]. Once the conversation has ended follow Sally to the northern section of the deck and wait for her to disable a nearby barrier. You can enter a small storage area where you'll find three containers filled with alien items. The other person you can talk to is Somah and she can repair some of the things from your inventory (for a price, of course).

Important! If you want to find out more about which person you can take as your ally go to section QUEST 2: Among The Stars - Primary locations.

[#28] - Main quests - QUEST 2: Among The Stars: Introduction - Main quests - Fallout 3: Mothership Zeta - Game Guide and Walkthrough

[#28]

OTHER AREAS OF INTEREST:

There's a small storage space to the west of the capsules and you'll find interesting items there. After you've returned to the Engineering Core from your first mission you'll witness a scene showing an interrogation of one of the aliens [#28]. Don't interfere, especially since Paulson will execute the creature anyway. Later on during the course of the game the core will be attacked by several groups of aliens. In this case you should assist your allies in getting rid of the creatures, however they should also be fine on their own.

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