Unravel Two. The best couch co-op games for single screen

Michael Grygorcewicz

Unravel Two

Co-op type: co-op campaign for two players

INFO
  1. Genre: platform game
  2. Platform: PC, PS4, XONE, Switch
  3. Release date: June 2018

To boost its image, Electronic Arts occasionally releases smaller games by independent developers, titles with no potential for huge sales but with a good chance of winning the sympathy of gamers. As a result of this, we got the platformer game Unravel in 2016, in which we controlled a woolen toy named Yarny. Released two years later, the sequel added a second playable character and the ability to play with another together.

A very pretty, realistic (which is rare in this genre) visual setting makes our journey into urban and suburban areas of Scandinavia enjoyable, where Yarny and his other woolly doll traverse the next levels, jump, and solve environmental puzzles. The two characters are connected by a thread, so on the one hand they cannot stray too far from each other, and on the other, the thread can be used as a rope.

The level design forces players to cooperate – sometimes one player is tasked with attracting and holding an object so that the other can climb above it and then pull the companion. Other times, using the aforementioned rope, you can swing and jump to normally inaccessible places. The ingenuity of the creators is pretty good here. A very cool mechanic also turns out to be the option of jumping on each other – when one of the platform segments is too difficult for one of the players, they can simply attach themselves to the companion and allow him to move through a sensitive section of the level.

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Michael Grygorcewicz

Author: Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.