Super Hexagon. Small games for dozen hours

Michael Grygorcewicz

Super Hexagon

INFORMATION

  1. Size: approx. 35 MB
  2. Released in: 2012
  3. Genre: arcade
  4. Platforms: PC

Super Hexagon is probably best described by the names of the game's difficulty levels. At the beginning of the game, we have access to "hard", "harder", and "the hardest", and to unlock the next one, you must survive on each of the previously mentioned for a full minute. The last three levels also require us to survive 60 seconds, so we can quickly calculate that 360 seconds is theoretically enough to complete the entire game. Six minutes-spread out over dozens of hours of attempts, training reflexes, and learning from one's mistakes.

The very premise of the gameplay is very simple. We control a small triangle and have to jump between the walls of the hexagon, which we cling to while avoiding the shapes approaching us at breakneck speed. Dead simple. Easy to understand. Damn difficult to perform. And incredibly exciting.

  1. Learn more about Super Hexagon

Plants vs Zombies

May 5, 2009

PC PlayStation Xbox Mobile Nintendo
Rate It!

Ion Fury

August 15, 2019

PC PlayStation Xbox Nintendo
Rate It!

Risk of Rain

November 8, 2013

PC PlayStation Xbox Nintendo
Rate It!

Tales of Maj'Eyal

December 21, 2012

PC Mobile
Rate It!

The Curious Expedition

September 2, 2016

PC PlayStation Xbox Nintendo
Rate It!

Knights of Pen & Paper +1 Edition

October 30, 2012

PC PlayStation Xbox Mobile Nintendo
Rate It!

Cook, Serve, Delicious!

October 5, 2012

PC PlayStation Xbox Mobile Nintendo
Rate It!
Michael Grygorcewicz

Author: Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.