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Essays 16 January 2021, 22:00

4. Ghost of Tsushima. Gamepressure Games of 2020

Table of Contents

  1. Release date: July 2020
  2. Genre: action adventure game
  3. Platform: PS4

After several years of developing the InFamous series, Sucker Punch Productions decided to focus on a completely new brand and rather avoid the oriental climate avoided by Western developers. The result was a game that Ubisoft fans have been waiting for for many years - a kind of Assassin 's Creed in Japan. Only in some respects even better than the saga of the never-ending secret war between the Assassins and the Templars.

In Ghost of Tsushima, we find ourselves on the titular island, in the middle of the 13th century Mongolian invasion. Already in the prologue, as one of the few local Samurai, we try to fight off a mighty hostile army and we suffer a terrible defeat. While licking his wounds, the main character, who is one of the few survivors of the massacre, faces a dilemma - to continue the noble fight and face an inevitable defeat or change the rules of the game. To sacrifice honor in the name of victory. And this dilemma is the center of this simple, yet extremely engaging story.

However, thetrue strength of Ghost of Tsushima is not the plot, but a wonderfully created piece of feudal Japan, full of plastic colors and not intrusive side activities that perfectly fit into the gameplay. The strength of the game is also an amazing combat system, offering tons of satisfaction and allowing to feel the power of Samurai steel. Ghost of Tsushima is not just a Japanese Assassin's Creed - it is the best Assassin's Creed.

  1. More about Ghost of Tsushima
  2. Ghost of Tsushima Review - The Last Wind of PlayStation 4
  3. Ghost of Tsushima Shows The Witcher 4 Shouldn't be RPG

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.

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