The neglected contemporary storyline. Does Assassin's Creed need serious changes? Our thoughts versus Ubisoft dev

The neglected contemporary storyline

Exiting the Animus used to herald a very exciting story. - 2015-10-16
Exiting the Animus used to herald a very exciting story.

When we were getting to know Desmond Miles, no-one probably expected that he would play such an important role in the of Assassin's Creed universe. A completely random – at least in theory – boy turned out to be the key to an eternal mystery, although he wouldn't achieve anything if it weren't for his companions. Even those who didn’t find Lucy, Shaun or Rebecca appealing have to admit that moving to the "present" every now and then gave the games much more sense. When assuming the role of Ezio or Altair, we also remembered that we were involved in something much bigger... Long story short, sections featuring the present-day storyline not only bind the game itself, but neatly tie the entire series into one coherent story. After the events of Assassin's Creed III we were brutally pulled away from this plotline and even though we still revisit the present day occasionally, the story we are shown is fragmented and no longer as appealing... Returning to the concept of one protagonist whose story unfolds through at least several parts could really make a great difference. Chances for that are probably slim, although the authors claim that they hadn’t completely forgotten about the contemporary arc.

For obvious reasons I can’t divulge any details but I can say that the present-day story exists in Assassin’s Creed: Syndicate. This aspect is very important to the franchise and to what Assassin’s Creed stands for. Beyond that, I cannot speak about it in relation to any future games or movie, but there will surely be a present-day story in the newest installment.

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PC PlayStation Xbox
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Assassin's Creed: Rogue

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