Agents of Mayhem. Most disappointing games of previous generation

Darius Matusiak

Agents of Mayhem

  1. Developer: Volition Inc. Publisher: Deep Silver
  2. Release date: August 15, 2017
  3. Platforms: PlayStation 4, Xbox One, PC Windows
  4. Metacritic average: 68/100 (users: 5.4/10)

If the online hero shooter genre is already overcrowded, perhaps a single-player hero shooter with a story campaign is a good solution? This was the exact idea that came to the minds of the Saints Row series creators, thus starting a new IP - Agents of Mayhem. The titular agents fought the supervillains in an open world modeled after Seoul. Special abilities and smooth switching between the characters in the team and, above all, references to Saints Row were supposed to be the strengths of this production. However, it turned out to be mediocre.

Where did Agents of Mayhem go wrong?

Like many other spin-offs, Agents of Mayhem could not match Saints Row in any way, turning out to be another boring, mediocre production set in a large and unremarkable open world. This position disappointed with its gameplay mechanics dominated by monotonous activities one had to complete in order to earn experience points and resources. When a game with a plot begins to force players to grind unnecessarily, it is a sign that the creators did not have the ideas or resources to fill their work with interesting content. Numerous technical bugs only made the whole experience worse which translated into poor sales results.

  1. More about Agents of Mayhem

Hello Neighbor

December 8, 2017

PC PlayStation Xbox Mobile Nintendo
Rate It!

Mafia III

October 7, 2016

PC PlayStation Xbox
Rate It!

Anthem

February 22, 2019

PC PlayStation Xbox
Rate It!

Metal Gear Survive

February 20, 2018

PC PlayStation Xbox
Rate It!

Knack

November 15, 2013

PlayStation
Rate It!

LawBreakers

September 14, 2018

PC PlayStation
Rate It!

Tony Hawk's Pro Skater 5

September 29, 2015

PlayStation Xbox
Rate It!

Umbrella Corps

June 21, 2016

PC PlayStation
Rate It!
Darius Matusiak

Author: Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.