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Essays 17 January 2022, 16:32

author: Darius Matusiak

Spiritfarer. 13 relaxing video games

Table of Contents

  1. Genre: 2D platform game with elements of economic strategy
  2. Developer: Thunder Lotus Games
  3. Year: 2020

"Spiritfarer" means basically a "carrier of souls", a person who transports the dead to the other world. In the game, Stella provides this kind of service and, for this purpose, she uses a boat built by herself, which we have to manage and improve as we progress through the game. The introduction to the story and the omnipresent motif of death may not promise a particularly cheerful, carefree production, but - surprisingly - the authors have managed to create a work that evokes only warm, positive emotions.

To some extent, this is due to the rich gameplay mechanics, some of which resemble those of Stardew Valley. What's most important, however, are the side characters we meet here - our "customers", who need their final transportation. Many of them have various missions and requests for us, the fulfillment of which will ensure their eternal peace. Their stories really draw you in, and thanks to the well-written dialogue, you find yourself, unwillingly, forming a pretty strong bond with them. The characters in the game almost become our friends that we just want to help. Spiritfarer is about death, but it's not a grim tale, just a warm and touching one.

  1. More about Spiritfarer

TO THE MOON!

While on the subject of games that tackle death in a unique way, it's hard not to mention To The Moon. This position is often listed among the particularly sad productions, which make even the toughest guys cry.

However, many admit that it is a veritable rollercoaster of emotions, with great sadness mixed with heartwarming humor. If you are not afraid of a really strong dose of feelings, it is worth getting to know this story about an old man who wanted to fulfill his biggest dream - to fly to the moon.

Darius Matusiak

Darius Matusiak

Graduate of the Faculty of Social Sciences and Journalism. He started writing about games in 2013 on his blog on gameplay.pl, from where he quickly moved to the Reviews and Editorials department of Gamepressure. Sometimes he also writes about movies and technology. A gamer since the heyday of Amiga. Always a fan of races, realistic simulators and military shooters, as well as games with an engaging plot or exceptional artistic style. In his free time, he teaches how to fly in modern combat fighter simulators on his own page called Szkola Latania. A huge fan of arranging his workstation in the "minimal desk setup" style, hardware novelties and cats.

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