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Essays 01 January 2020, 16:30

Wolfenstein: The New Order. 11 good games whose plot is nonsense

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Remember the Carmack quote from the introduction to this essay? Apparently, the man didn't expect that there would come a time when even the Wolfenstein series, whom he help create in the early days of shooters, would make plot its main element. The New Order, a game that otherwise met with an extremely enthusiastic reception, gave us flesh-and-blood Blazkowicz, dialogues a plenty and a complex script. But don't make any mistakes: no scriptwriter at MachineGames could pretend to be the second coming of Philip K. Dick, and nothing they wrote could stand up to The Man in the High Castle.

The third part of this Wolfenstein trilogy has yet to introduce Mecha-Hitler, so don’t expect things to get much better. - 11 Good Games Whose Plot is Rubbish - dokument - 2019-12-30
The third part of this Wolfenstein trilogy has yet to introduce Mecha-Hitler, so don’t expect things to get much better.

The whole story begins really stupid – after the prologue, the main character lands in a hospital in a coma, from which he wakes up after fourteen years. That is also exactly the moment when the facility is attacked by the Nazis. What’s more, 14 years of coma go away like a dream as the protagonist murders everyone on his way without any problems just a few minutes after waking up. After that, we find ourselves on the trail of a secret Jewish organization, working hard to develop a formula for… super-concrete, then we find out that the Nazi Germany has become a world leader in manufacturing cutting-edge mechs and that the big bad has kept a brain of our friend pickled in a jar for a decade and a half, probably specifically to make the fight with us much more dramatic. What is the most interestingly, though, is that all this stupidity does not prevent us from having a good time. On the contrary, this absurd scenario fits perfectly with Blazkowicz's exaggerated tough-guy persona. I would certainly prefer this to a possible continuation with four hours of cut-scenes stuffed with redundant political dialogues, because no sane man could come up with such an idea. Right, MachineGames?

Michael Grygorcewicz

Michael Grygorcewicz

He first worked as a co-worker at GRYOnline.pl. In 2023 he became the head of the Paid Products department. He has been creating articles about games for over twenty years. He started with amateur websites, which he coded himself in HTML, then he moved on to increasingly larger portals. A computer engineer, but he was always more drawn to writing than programming, and he decided to tie his future with the former. In games, he primarily looks for stories, emotions, and immersion that no other medium can provide - hence, among his favorite titles, are games focusing on narration. Believes that NieR: Automata is the best game ever made.

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