11. Tarkath the traitor | Main quests D: PS Guide
Last update: 11 May 2016
Received: After quest 10. The Fall of Tie'Shianna.
1) Defend yourself against the Tarkath
After a short speech of Tarkath (M12, 1) princess Amariel shall command to kill you. Not having more choice you have to stand up to fight. The struggle will not be easy, if you made ??task Z5. The mystery of the bubble and you have holy water - use it. When Tarkath is about half the life, from the four directions reinforcements will come. In addition to warriors and archers (4 enemies of each type) there will also be a priestess which cast powerful spells, each with different character.
Combat priestess (M12, 2) increases the armor of Tarkath.
Combat priestess (M12, 3) reduces the armor of your team.
Combat priestess (M12, 4) increases power of Tarkath.
Combat priestess (M12, 5) reduces the strength of your team.
Defeat them in the first instance, while continue watching out on the other warriors and on the Tarkath. Make sure that one of your character is attacking him.
When you will the battle, everything starts to crumble.
2) Convince the Amariel princess
If during the conversation you will select the first option, after a moment Tarkath will reveal his true face - the princess will stand on your side.
If you choose the second dialogue option, Tarkath will square off to the next fight. This time, the field will be limited by a ring of fire, and no reinforcements will come from the enemy side. After defeating him in battle, Tarkath will reveal his true face.
3) Defeat the undead Tarkath
Before you will face the final battle, you need to defeat few waves of Nameless Horde (M12, 7), (M12, 8), (M12, 9) #1. After defeating the waves you will travel further. Notice - after reaching the third wave, in place (M12, 8) once again will appear few spore bombs and horde ogre #2.
Fight against the undead Tarkath definitely will be the hardest fight #1. Often use the holy water. From time to time will be arriving reinforcements of Nameless Horde (with time much stronger enemies) - use maximum two members of your team to occupied them. Particular attention is paid to the attacks of undead Tarkath and his spinning attack #2. His range is a fair-sized, and he does damage to all around. When the attack starts, try to avert by your whole crew.
After defeating the undead Tarkath you will return to the Hammerburg. In vote of thanks you will received some acquired inventory (available in the box on the ship: holy water, sword, shield and Phileasson's jacket and some minor stuff) and the Phileasson's Diary on results effect (unlimited by time): Sneaking +1, Willpower +1, Perception +1, Twaddle +1, Cunning +1, Human nature +1, Trading +1, Swords +1, Throwing weapons +1.