Hit | Characters Dragon Ball FighterZ Walkthrough & Tips
Last update: 12 February 2018
Hit is an unmatched galactic assassin. He can manipulate time and use attacks that can kill his target in a blink of an eye. Hit is also similar to Saiyans - he can adapt and become stronger when he is facing more challenging enemies.
One of the best characters for ground combat. Aerial combat is his weakness. Hit has an incredible potential to counter all characters - with a bit of a timing you will be able to counterattack every character and then punish them. However, this character requires a lot of skill and is recommended for advanced players.
Moves
- Vital Point Attack - Hit prepares for an attack - you can choose one of the following variants:
- Direct Hit - a quick teleport and attack.
- Instant Blow - a powerful attack that will knock an enemy down.
- Guard Breaker - at a cost of 1 Ki gauge you can break enemy's guard and launch them in the air.
- Icy Glare - Hit creates a special field on the arena. When an enemy gets inside of it you will be able to hit them with a superfast attack.
- Deadly Intent - a really fast charge at an enemy's back.
- Mark of an Assassin - a fast lunge, great for dodging enemy's attack and hitting them back with superfast attacks.
- Tides of Time - Hit activates his special stance which allows you to use the following variants:
- Time Release - Hit can attack his enemy fast, teleport to them or launch high up in the air. A very powerful move that lets you counterattack your enemies.
- Realized Power - a powerful super attack that launches enemies high up in the air. Can be used midair to counterattack an enemy who, e.g. wants to escape from Icy Glare.
- Death Blow - an attack that can be used at a longer distance. This is a small recompense for the fact that your character can't use projectiles.
- I keep improving - a very effective series of attacks that deals massive damage. Perfect for defenseless enemies.
It should be mentioned that the Ki attack button has a different use for Hit. Press it before an enemy connects their attack - you will be able to counter them. This move has multiple uses.