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World of Warplanes Game Guide by gamepressure.com

World of Warplanes Game Guide

Table of Contents

Modules | Basics World of Warplanes Guide

Last update: 25 May 2016

The table of modules for the plane - Modules | Basics - Basics - World of Warplanes Game Guide
The table of modules for the plane

They allow you to upgrade the plane. To activate a new module, you need to research it at first, by using the experience you have earned, and purchase it for credits in the "research" tab. After you activate the module, the statistics for your plane will improve. It is a good idea to modify your plane on a regular basis to keep up with the others. There are the following modules:

Engine- increases the plane's maximum power and decreases the rate of overheating while in boost, also allows to reach higher altitudes.

Airframe - increases durability and allows for mounting more weapons.

Wing-mounted weapons I/ II - the machine gun situation on the plane, described by firing rate, damage per second and muzzle velocity.

Tail Gun - the position of the tail gunner that fires at the incoming aircraft.

Ordinance I/ II - the space for bombs and rocket differentiated with respect to the available amount, maximum damage and the radius of damage. The heavier ones require better airframe.

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