Races - A class - part 1 | Races Test Drive TDU Guide
Last update: 11 May 2016
200 mph on a winding route
Level: Champion
Prize: 25000 dollars
Gather: 322 km/h
This challenge is going to be very similar to most of the standard speed tests, however this time you will have to reach a certain checkpoint, so it's going to be a little longer. Nevertheless, you shouldn't have ANY problems finishing it and you'll be able to earn A LOT OF MONEY here. Remember that you will have to reach the only radar in order to fulfill this task. I would recommend choosing Saleen S7 Twin-Turbo. If you're lucky, you should be able to exceed the limit by 40-50 km/h. Start accelerating (#1). Once you've reached 200-250 km/h, move on to the side of the road (#2). This will allow you to avoid all civilians cars. Now you will only have to reach a single checkpoint.
The Threshold of Tolerance
Level: Expert
Prize: 40000 dollars
Gather: 157 km/h
This is a fairly simple challenge, however you should consider choosing one of the fastest vehicles, especially since reaching higher speeds is going to be quite difficult here. I would recommend taking a Saleen S7 Twin-Turbo. Once you've reached the first junction, turn right (#1), so you'll be able to move on to the first checkpoint. Now you will have to turn left. Keep going straight. You should be able to reach the second radar. You will also get closer to the third checkpoint (#2). Once this is done, you will have to go back. Turn right, so you'll be able to reach a new radar (#3). You've probably skipped it before. There are only two checkpoints to go (#4). It doesn't really matter which one you decide to choose right now, especially since you probably have only a small number of points to gather. Exceeding the limit by about 50 km/h should be very easy here. The only major difficulty is the damage bar. You won't be allowed to hit too many objects along the way and instead of seconds, the game will punish you by lowering your final speed result. As a result, focus most of your attention on staying on the asphalt road. Also, don't forget about the possibility of pressing a certain key to spawn a car to its original position (before the crash).
160 mph downtown
Level: Champion
Prize: 50000 dollars
Gather: 132 km/h
It may seem that gathering 132 km/h should be very simple, however I'm sure you suspect that reaching this limit will require a lot of practice. As you've probably noticed, this road consists of a large number of sharp turns and hairpins. Once again, I'd strongly recommend choosing Ferrari Enzo. You could also take an Ascari, however you would have to deal with a slightly worse acceleration. You will have to cut through the nearest corner in order to reach the first checkpoint area (#1). Watch out for heavy traffic. I wouldn't recommend hitting any of the civilian cars, especially since there's not much time to reach all checkpoint areas. Keep going straight. You will have to go through the next corner properly in order to reach a new radar at high speed (#2). You shouldn't encounter any other cars at this particular point of the race. The third radar is located near one of the corners (#3). Try cutting through it, so you won't have to slow down too much. The fourth checkpoint is going to be the easiest one. Just keep moving straight (#4). You will also have to avoid several cars. You should be able to exceed the limit by at least 30 km/h.
110 mph on a winding route
Level: Champion
Prize: 50000 dollars
Gather: 186 km/h
I would recommend taking the fastest A class group car for this task. It's going to be the Saleen S7 Twin-Turbo. Doing this will make your life a lot easier, because most of the checkpoints have been located in the middle of straight lines. You shouldn't have any problems reaching the first radar, however you will have to make a sudden left turn here (#1). Don't leave this road. Instead, keep moving straight. You should be able to reach the second checkpoint very soon (#2). Now you will have to make a second left turn (#3). This will allow you to reach a new radar. Once again, turn left and head on to the final checkpoint (#4). If you're lucky, you should be able to exceed the limit by 60-70 km/h!
The Last of the Legends
Level: Champion
Prize: 75000 dollars
Once again, you should strongly consider choosing a Ferrari Enzo. This is a fairly simple race, however you will have to watch out for heavy traffic. You can't hit any of the civilian cars. This would not only slow you down, but you would also start an official police pursuit. Thankfully, you won't have to worry about the competition too much. You should be able to maintain an early and solid lead. Watch out for the first corners (#1), mostly because it's quite dark in here, so you won't notice everything at first glance. You will come across several long straights and mild curves (#2). I would recommend using the left lane. Otherwise you would have probably crashed into something. It's easier to slow down. You could also use the side of the road. You will come across more bends (#3). The final section of this race will also require you to perform a single jump (#4). Make sure that you have used the brakes!
The Canyon's Revenge
Level: Champion
Prize: 75000 dollars
This is also a simple race, so there's nothing you should be worried about. Winning the gold trophy should be very easy, however I would recommend choosing one of the faster vehicles of the A class, especially since there are a lot of mild curves in the area. That's where the most of this race will take place. I will tell only about a few important things, mostly because you shouldn't have any major problems with the rest of the corners. Once you've completed four checkpoints, you will have to enter the freeway (#1). This is a very tricky spot. Slow down, so you won't hit any of the surrounding concrete walls. Once you're on the freeway, you will have to perform several difficult jumps. Make sure that you've done nothing wrong here. You will have to make a sudden left turn very soon (#2). Thankfully, you should be able to cut through this corner. The final part is going to be much easier, so I'm sure that you'll secure your win.
The Mellet Loop
Level: Champion
Prize: 75000 dollars
Time limit: 1 minute 50 seconds
You shouldn't have any major problems winning this challenge. Nevertheless, you won't be allowed to make too many mistakes, especially since you will only have 110 seconds to finish this race. Thankfully, you will be allowed to cut through the corners, because the damage bar has been disabled. Head on towards the first right turn. This is a difficult corner, however if you do something wrong, you can always restart the entire challenge. There are some fast and easy corners ahead. Slow down once you've reached a sharper turn (#1). Keep heading towards your destination. You will be dealing with sharper corners from time to time (#2). The final part of the lap will also require you to go through a small set of fast bends. Try cutting through most of these corners.
Jackpot
Level: Champion
Prize: 100000 dollars
This is a fairly difficult challenge. First of all, you will be dealing with a very large number of tight corners and hairpins. As a result, I would recommend choosing one of the easier cars of the A class, because you won't have enough time to correct each mistake. Additionally, you won't be allowed to leave the asphalt road, mostly because there's a damage bar on your screen. The same goes with the civilian cars. Try taking an early lead (#1), so you won't have to crash into other player cars later during this race. Try slowing down before each corner, especially if you're driving one of the less stable vehicles. Once you've reached the third checkpoint, you will have to deal with several faster corners (#2). You will also encounter a few jumps (#3). I would also recommend slowing down a little. Otherwise you would have probably left the designated area of the track. There are also some difficult hairpins in the area. Thankfully, you won't have to be in a lot of hurry, so take your time and make sure that you didn't hit anything along the way. The final section of the lap consists of two straight lines. After that, you will have to go through a hairpin (#4).