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TERA Game Guide by gamepressure.com

TERA Game Guide

Table of Contents

Fast Leveling - Glossary of terms in TERA TERA Guide

Last update: 11 May 2016

The terminology in TERA is quite different than one you can encounter in the other MMOs, which is why it is worthwhile, at the very beginning, to explain some of the terms that you will, undoubtedly, come across in the game, and whose understanding may make things easier:

NPC - characters just like yours, controlled by the computer, which you receive quests from, with whom you barter etc.

Mob - is nothing else than any enemy that you encounter in the game, be it a beast, an undead or hostile NPCs.

BAM - short for Bad Ass Monster, that can be simply explained as mini-bosses. These monsters are much stronger, bigger that have much more health points than the regular monsters - at the same time, for defeating them, you are usually rewarded with many experience points, and often, a rare item.

Instance - a generated are which cannot be accessed by anybody that does not belong to your team (you also cannot access one generated for another team), where you fight mobs (usually much stronger than on the regular maps)

Instance Matchmaking - the system of putting random players into teams; these teams are then teleported into one of the selected instances; for completing an instance, with the team created via matchmaking, you receive an additional reward.

Battleground - grounds on which two teams, of 20 players each, face each other. You gain access to these after you reach a certain experience level and, for completing them (winning or losing) you are rewarded with experience and random items (only after you win).

Charm - these are special items activated near campfire that enhance, for some time (ranging between 15 and 30 minutes) certain statistics of your character. For a more detailed description, see further in this guide.

Combo - is a process of combining individual skills into strings. The result is that they are activated one right after the other. You can find the list of skills that react with the other skills after accessing the skill card (K) and the chained skills tab.

Stamina - is expressed by means of the number directly under your character's healthbar. It can assume a value between 0 and 120 (135 in some cases). It is on the amount of stamina that your health and mana, as well as strength of your attacks depend (if it reaches a very low level).

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