The Fingers | Republic Missions SW: TOR - Rise of the Hutt Cartel Guide
Last update: 11 May 2016
The Fingers
Hitting the Hutts
Mission stages
Destroy Regulator Weapon Caches: 0/4
Destroy Regulator Missile Launchers: 0/3
Prevent the Regulators from Airlifting Artillery
Contact Shalim from a Mercenary Holoterminal
Broadcast False Marching Orders
Deactivate the Light Bridge
Commandeer the Storm Carrier Shuttle
Deactivate the Power Regulators
Use turbolift to get to engineer deck and quickly hit two power regulators there.
Deactivate Coolant System
Overlord the Primary Power Reactor
Kill Vice Commandant Grevin and his guards
Grevin will jump to the recharge stations to recharge his armor occasionally, after recharging he is healed and doing additional damage. To prevent him from recharging destroy generator under station he is charging.
Finalize Overlord Sequence
Bonus: Cache Out
Defeat Regulator Artillery Cache Forces: 0/40
Bonus: Tower Defense
Defeat Aboro Mesa Regulator Forces:0/40
Bonus: Heated Exchange:
Destory Heat Exchangers: 0/8
[DAILY] Clear Skies Ahead
Obtain this mission near the entrance to the map.
Mission stages
Disable Sensor Jammers: 0/5
You'll see their locations marked on map in game, three are in The Fingers and 2 in Aboro Mesa.