Detailed map | Bar
DETAILED MAP OF THIS ZONE - NPC's & IMPORTANT PLACES:
Important NPC characters (red color):
1 - Sergeant Kitsenko - He is one of the soldiers for the Duty military organization. Kitsenko guards the entrance to the main part of the facility. He will be able to tell you a few interesting things. Kitsenko will also grant you with some side missions.
2 - You will come across several important NPC characters here:
Barkeep - This is one of the most important characters of the entire game. Barkeep is one of three traders of "S.T.A.L.K.E.R.". As a result, you will be allowed to sell all kinds of objects to him, not only artifacts and medical supplies. It would be wise to go back here in order to sell unwanted things. Barkeep will also be involved in some of the main missions, as well as a lot of side quests. Obviously, you won't have to finish these tasks in order to succeed.
Baldy - You could try talking to him. Baldy will grant with a few additional tasks.
Snitch - Talking to Snitch would allow you to find out more about the surroundings. Sadly, each hint will cost you a lot of money. As a result, it would be wise to save your progress before talking to him, so you won't have to lose any cash. Snitch will also give you a few side missions.
Hunter - Once again, you will have an opportunity to receive new tasks from this Stalker. They are optional.
Brome - Brome will grant you with a few simple tasks. You will also have an opportunity to talk to him, however you won't find out anything of high importance.
3 - Sergeant Plichko - He is one of the Duty soldiers. When you meet him for the first time, he will be guarding the entrance to a Duty base. Sadly, you won't be able to talk to him about anything else.
4 - Arnie - He's in charge of the Arena fights. As a result, you must talk to him if you plan on earning some extra cash.
5 - General Voronin - He is the leader of the Duty organization. Voronin will grant you with a few additional quests, however you won't be allowed to talk to him early during the game. You will have to gain Duty's trust in the first place.
Important places (green color):
1 - A destroyed car. You can find it near the entrance to this sector. If you look hard enough, you will be able to find a stash here. Open it and pick up some of the most valuable objects.
2 - This road leads straight to the main compound, however you won't be safe here. You are going to be attacked by a large pack of dogs AND wolves. These creatures are very powerful and extremely fast, so you must plan your actions very carefully. I would recommend using grenades or shooting from a larger distance. If you have one of the standard machine guns, you will have to waste a lot of ammunition. More animals will appear here later during the game.
3 - It would be wise to check the rear of the truck. You should be able to find a couple of crates here. Destroy them and pick up the Crystal Thorn artifact.
4 - This is the first military checkpoint. Make sure that you have holstered your gun, so you won't be attacked by any of the nearby soldiers. Once you've gone past this checkpoint, you won't be attacked by any mutants or enemy units.
5 - This is a large warehouse that's being guarded by Duty soldiers. Once again, remember that you won't be allowed to kill any of them. Don't worry about them trying to kick you out of the warehouse. You should be able to find at least one interesting stash here.
6 - This is the most important building of the entire map - the bar. Thankfully, you won't have to worry about the gun, because it'll be automatically holstered. The entrance is a little hard to find, but only for the first time. You will find a lot of important NPC characters inside, including the Barkeep (trader).
7 - This is a second military checkpoint. You will also find a third one in this area. Thankfully, you won't encounter any other animals in the vicinity. You will only have to watch out for several dangerous anomalies.
8 - It's going to be quite difficult to actually reach this stash (a large safe), mostly because you will have to avoid anomalies.
9 - This is the main base of the Duty organization. You won't be allowed inside during your first visits to the Bar sector. You will be given full clearance later during the game. There's a checkpoint here. Don't even think about going past the soldiers, because you would have been shot on sight.
Once you've returned from X16:
You will have to talk to one of the soldiers. Choose "Barkeep told me..." from the dialog window. As a result, you will be able to enter the base without any other interruptions. You can enter the main bunker in order to talk to the general. He will grant you with several less important quests and you will find out more about the situation in Army Warehouses district.
10 - This is a fighting arena. As you've probably suspected, you will have an opportunity to participate in several matches. If you plan on doing this, you will have to talk to Arnie. Each match will be different. You will be given various armors and weapons and you will be dealing with different opponents. Remember to take your belongings from a nearby stash after each match Here's a full list of available fights:
FIRST FIGHT - single bandit, he's not well trained; you will be using a pistol - reward: 1000
SECOND FIGHT - single bandit, he's not well trained; you will be using a machine gun - reward: 2000
THIRD FIGHT - two bandits, they're not well trained; you will be using a shotgun - reward: 3000
FOURTH FIGHT - 3 vs. 3 fight, however you will have rookies on your side; you will be using a machine gun and you will have to conserve your ammo - reward: 4000
FIFTH FIGHT - two experienced and well equipped Stalkers (aim at their heads!); you will be using a machine gun - reward: 6000
SIXTH FIGHT - six (!) bandits, they're not well trained; you will be using a machine gun - reward: 8000
SEVENTH FIGHT - single experienced opponent; you will only be using a knife and grenades (you will have to use these objects to kill the soldier) - reward: 10000
FINAL FIGHT - This is a very easy challenge, so I guess it'll surprise you a little bit. You'll be dealing with a Deathmatch. As a result, it would be best to wait for the opponents to kill each other. Once this is done, deal with the only remaining soldier. You will have the best fighting suit at your disposal (exoskeleton), as well as an excellent machine gun. Sadly, you aren't allowed to use medical supplies. Reward: 10000
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