Free To Play - what changes have been made? RIFT Guide
Last update: 11 May 2016
RIFT switched to a Free-To-Play system on the 12th of June. A lot of people have been wondering what limitation have been set to players that have never played RIFT or those who don't want to spend any money on the game.
To everyone's surprise - RIFT offers access to every part of its world, be it Dungeons, PvP or even Raids. All of that with no restrictions. Developers also stated that they don't want to make RIFT "Pay-to-Win", and all the important items have to be gained in the world of Telara without spending any real money.
Although there is something called a RIFT Store now and a Loyalty system. Loyalty is a way of saying "thanks" to the players who have supported the game before it went FTP. So if you have been subscribed before, then the time of your subscription will be turned into your Loyalty points for which you gain all sorts of rewards (usually cosmetic items, Mounts or Potions that boost your gained XP).
It's worth mentioning that subscriptions are still available. If you decide on getting a subscription, then you will receive a Patron status and some benefits. For example:
- +15% gained Currency (always on)
- +10% Mount movement speed (always on)
- 10% discount on every item in the RIFT Store
- Priority in the queue, meaning that you will be always first
Subscriptions can be bought in the RIFT Store which you can access through an icon in the quick menu bar.
They have also added a currency called REX (RIFT Exchange). It can be bought with real money in the RIFT Store, and then it can be traded with another player, put into an auction or consumed in the game to get Credits (a currency that can be spent in the RIFT Store) or Loyalty.
The developers claim that the Free-to-Play model will still be updating, so the aspects of it may change as you play the game.