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Path of Exile Game Guide by gamepressure.com

Path of Exile Game Guide

Table of Contents
Marauder Build - Path of Exile
Marauder Build - Path of Exile
Warrior's Blood
- Adds 1.8% health regeneration per second.
- Adds 20 points to strength.
First passive skill increases the character's health regeneration, making him more resistant and fit for tougher battles. 20 additional points to strength does basically the same thing.
Heart of the Warrior
- Adds 20 points to maximum health.
- Adds 10 points to strength.
- Adds 10% to maximum life.
Second choice is related to increasing maximum health, its level is responsible for how much damage the character can take. Strength - the same as above.
Born to Fight
- 26% increased Melee Physical Damage.
- Adds 20 to Strength.
- 4% increased melee attack speed.
Butchery
- Physical damage dealt by two-handed weapons is increased by 20%.
- Adds 20 points to strength.
- Physical damage with two handed melee weapon is increased by 4%.
Fifth chosen node is responsible for increasing damage dealt by two-handed weapons - your main ones - and adds 20 points to strength (health level and physical melee damage).
Barbarism
- Increases maximum health by 6%.
- Increases maximum fire resistance by 1%.
- Adds 8% to fire resistance.

Bone Breaker
- Physical damage dealt by maces is increased by 30%.
- Stun duration on enemies is increased by 40%.
Skull Cracking
- Physical damage dealt by maces is increased by 22%.
- Chance to stun enemies with maces increases by 10%.
Both properties of the fifth node affect using maces that are - according to this build - your main weapons.
Smaller nodes included in this build are related mainly to health and its regeneration, increasing armour and effectiveness of life potions. Aside from typical defensive passive skills, there are also melee physical damage, critical hits and what's really important - using maces.
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Marauder | Example builds Path of Exile Guide

Last update: 11 May 2016

Warrior's Blood
- Adds 1.8% health regeneration per second.
- Adds 20 points to strength.
First passive skill increases the character's health regeneration, making him more resistant and fit for tougher battles. 20 additional points to strength does basically the same thing.

Heart of the Warrior
- Adds 20 points to maximum health.
- Adds 10 points to strength.
- Adds 10% to maximum life.
Second choice is related to increasing maximum health, its level is responsible for how much damage the character can take. Strength - the same as above.

Born to Fight
- 26% increased Melee Physical Damage.
- Adds 20 to Strength.
- 4% increased melee attack speed.

Butchery
- Physical damage dealt by two-handed weapons is increased by 20%.
- Adds 20 points to strength.
- Physical damage with two handed melee weapon is increased by 4%.
Fifth chosen node is responsible for increasing damage dealt by two-handed weapons - your main ones - and adds 20 points to strength (health level and physical melee damage).

Barbarism
- Increases maximum health by 6%.
- Increases maximum fire resistance by 1%.
- Adds 8% to fire resistance.

Bone Breaker
- Physical damage dealt by maces is increased by 30%.
- Stun duration on enemies is increased by 40%.

Skull Cracking
- Physical damage dealt by maces is increased by 22%.
- Chance to stun enemies with maces increases by 10%.
Both properties of the fifth node affect using maces that are - according to this build - your main weapons.

Smaller nodes � Smaller nodes included in this build are related mainly to health and its regeneration, increasing armour and effectiveness of life potions. Aside from typical defensive passive skills, there are also melee physical damage, critical hits and what's really important - using maces.

Introduction

Marauder, being a character that relies on strength which gives him a health and physical damage bonus, considers punching in the face to be his main argument. This strategy works best for him so if you choose this character, you should focus on close combat with heavy weapons. In this build he'll use two-hand maces.

How to play

Gameplay is not very challenging or innovative. Attacking hordes of enemies directly seems like the best way to play. Choosing single enemies and running away is pointless - when you use right gems and distribute passives correctly, you won't have to worry about your power.

Passive skills

This build focuses mainly on developing abilities related to maces - damage, chance to stun enemies with them etc. Moreover, he'll unlock health and armor abilities. Choosing passives related only to strength, the marauder will become a tank (character that combines massive damage with quite a lot of resistance). The scheme shows the beginnings of character development - it defines initial passives (7) and shows the best path towards them.

Active skills

A Marauder built according to this guide should get skill gems that are related to strength, and don't collide with a weapon that the character uses. That means that their description should specify if their skill works for a mace owner. The chart below shows several gems that are perfect for this type of character. Make collecting them all your highest priority.

Heavy Strike - Marauder - Example builds - Path of Exile - Game Guide and Walkthrough

Heavy Strike

The character deals lots of damage to an enemy and throws them backwards.

Leap Slam - Marauder - Example builds - Path of Exile - Game Guide and Walkthrough

Leap Slam

The character leaps and deals physical damage while landing.

Sweep - Marauder - Example builds - Path of Exile - Game Guide and Walkthrough

Sweep

The character turns 360 degrees and inflicts physical damage with their weapon while throwing the enemies backwards.

Vitality - Marauder - Example builds - Path of Exile - Game Guide and Walkthrough

Vitality

The character activates an aura that regenerates their and their allies' health.

Heavy Strike is a perfect skill to use in boss fights. When you're close to dying, using it may turn the tide and finish the battle.

Leap Slam is not just a powerful attack that pushes the enemies back, but also a great way to escape a fight. When you're surrounded by enemies, using this skill will let you avoid fighting. There's also a less important, a bit humorous way of using it - you can move using leaps instead of walking.

A lethal 360 degree turn that harms and pushes back the enemies is called Sweep. It's mainly used for killing large groups of weak enemies. It lets you save some time.

Supporting Vitality aura is an excellent choice for fighting hordes of strong enemies that deal lots of damage. High regeneration may often save your life. It's also perfect for enemies that deal lasting damage.

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