Duelist | Example builds Path of Exile Guide
Last update: 11 May 2016
Art of the Gladiator
- Attack speed is increased by 12%.
- Adds 20 points to dexterity.
- Accuracy rating is increased by 20%.
- Ignore all movement penalties from armour.
Master of the Arena
- 1% of life regenerated per second.
- Melee physical damage is increased by 8%.
- Adds 2 points to melee range.
- Adds 20 points do strength.
Fourth node is related to melee because it increases physical damage and range. It also gives your character additional strength points.
Bravery
- Evasion rating and armour are increased by 24%.
- Maximum life is increased by 8%.
Dervish
- Chance to block while dual wielding is increased by 2%.
- Physical damage while dual wielding is increased by 24%.
- Attack speed while dual wielding is increased by 6%.
The next choice is entirely related to dual wielding. It's responsible for physical damage and a chance to block while dual wielding.
Golem's Blood
- Maximum life is increased by 5%.
- Life regenerated per second is increased by 1%.
Blade of Cunning
- Physical damage with swords is increased by 22%.
- Attack speed with swords is increased by 8%.
- Evasion rating is increased by 20%.
Deft Blade
- Physical damage with swords is increased by 22%.
- Enemy chance to block sword attacks is recuded by 15%.
Smaller nodes
Smaller nodes included in this build are mainly related to speed and effectiveness of melee attacks, especially while dual wielding and, a bit less, with armour and health.
Introduction
Duelist is one of three hybrid characters that oscillates between strength and dexterity. The former affects his health and melee damage while the latter is responsible for accuracy and dodging enemy attacks. This combination makes it possible for him to become an agile warrior that uses two one-handed swords.
How to play
The gameplay is mainly based on close combat. Duelist developed in two attributes will be less tough than marauder but he'll attack much faster and dodge more effectively. Playing with this character will be more reserved and cautious while facing groups of enemies. Thanks to a combination of attack speed and right skill gems, your character will be able to slay more and more enemies.
Passive skills
In this build, duelist will go towards a balanced development based equally on both attributes. Passives should be related to melee physical damage, especially with swords and dual wielding. You should also focus on health level and its regeneration, dodges and, a bit less, armor. When you choose passives related to both strength and dexterity, your duelist will finally become a typical thug whose agility will let him survive many different situations. The scheme shows the beginnings of character development - it defines initial passives (7) and shows the best path towards them.
Active skills
Duelist built accordingly to this guide should acquire skill gems that are related with strength and dexterity, they also can't collide with weapon used by the character. This means that their description should specify that they will work for an owner of one-handed swords. Compatibility with dual wielding is a nice addition but it's not crucial. The table below shows a few gems perfect for this character. You should make collecting them your highest priority.
Cleave | The character takes a 180 degree swing with his weapon | |
Dual Strike | The character strikes with two weapons at a time | |
Flicker Strike | The character teleports to a selected enemy and attacks them. | |
Viper Strike | The character performs an attack that poisons enemies. |
Cleave is a skill related to strength that's useful when you want to quickly get rid of a group of enemies. Using it hits all enemies within its range. That means nobody will avoid getting hurt within 180 degrees.
Dual Strike is a very useful skill that uses both weapons that you're holding. You can get rid of single enemies and, what's more important, difficult bosses, because it does great damage to a specific target.
Flicker Strike will give you an excellent and simple way of escaping. It makes the character teleport to a selected enemy and hit them with increased damage. Thanks to it, you'll be able to escape when you're surrounded or use it to quickly get to enemies that fight from a distance.
Viper Strike can replace your basic attack, as long as you have enough mana or right potions. When the enemy gets hit with it will be poisoned which will save you some time to kill them. It's a good idea to begin boss fights with this attack.