Male Ward | Walkthrough Outlast Guide
Last update: 03 April 2023
Follow the stairs until you notice the passage is blocked by metal beds. Look to your left, then crouch. Crawl through the small space to the next room.
Go out and follow the corridor to the right, then go straight on. Enter the room on the right to see a man hunched on the floor and hear someone else banging on the door on the other side. That's the door you need to go through, so before you move the cabinet, wait until the man goes away.
Turn left and follow the path. There is a passageway on the right, but you'll need to crouch.
You'll find yourself in the medical section, filled with whimpering sounds, but with no one living in sight. Look around for a folder with documents. Afterwards, approach the surgical table and give yourself a boost up to the ventilation shaft. Crawl to the other side.
You'll emerge in a small room with a strapped-in man. He'll start screaming, alerting everyone in the area of your presence. Time to run.
Don't even think about opening the doors the slow way. Open and close them as quick as you can. Don't forget to barricade them with cabinets, too, giving yourself a moment to think about your next move.
Go back to the beginning, to the room with the screaming man. Make a run for the door immediately and run along the given path. Get into the room with half closed doors, barricade with a cabinet and go through the next one.
Keep running. Generally, there's nothing difficult about this escape given that then game won't allow you to get off track. Go left to find yourself in the morgue. Barricade the passage first, then walk past the table.
On your right, you can see a shaft entrance. Climb up to it, jump across to the other side and run to the left. Your enemies will still be hot on your trail, so sprint to keep away. After leaving the shaft, go left, then right.
Eventually, you'll reach a plank from which you're going to need to perform a leap of faith to reach the other side. Remember to stand right at the edge, otherwise say goodbye.
Once you're on the other side, follow the corridor. The music will accelerate again. Don't open any doors, just run along the corridor, and when you see a glass wall, press Space for your character to jump through it. Turn left, through a room which had probably been a classroom.
Keep running in the given direction, and at the end of the corridor, break through the door on the right. Go to the very end of the kitchen to see a dumb waiter. Click the left mouse button to get in and go upstairs.
Unfortunately, you'll be knocked unconscious for the second time by the hand of the mysterious doctor.
The professor will take you for a short wheelchair ride, leaving you waiting until you can regain control over your body. In the meantime, you'll be able to admire the beauty of serene corridors and not-so-serene patients of the said doctor, which he probably is. When the icon shows up, start moving the mouse left and right to break free.
When you do, immediately make a run for the door which got you here. Turn left, but watch out for the doctor. Try to go back the same way you got here, so: turn left at once, then run along the given path. You'll see a ventilation shaft entrance - you know what to do.
If the doctor sees you, run through the room and hide under the beds; he'll usually give up.
Turn around and go along the corridor until you reach double metal doors at the very end. Open it, turn right and keep running. Eventually, you'll find another shaft entrance to get you through.
You'll see a way into a bathroom, but inside you'll only find a folder with documents. After leaving it, use the suggested path to reach a large room with double doors on the right.
Go through them to find an elevator key. As soon as you pick it up, the doctor will storm in. Hide under a bed and wait for him to go away. When it's clear, run through the same door he walked through, then straight on. Turn left at the metal doors and you'll immediately see the elevator.
Get in and watch an exciting cutscene. When it's over, look up. There's a trapdoor - escape through it.
Once you're out of the elevator, go right and down the corridor. On the left, take the stairs down, then squeeze inside a room and enter a large hall.
You'll see the familiar face on the other side, which is going to want to meet you in the gardens. Turn left, then right at the crossroads.
At the end of the corridor, turn right and follow the path. You'll reach a locker room, with some documents next to one of the lockers.
After picking them up, move back and walk along the basins. There's a door leading to another corridor.
There are some batteries in the room on the left, but to move the plot forward you need to backtrack to the window on the left and jump through it. Look for bloody footprints on the wall to locate it.
You'll find yourself in a burning room, where practically everything is on fire. You need to find places to jump through. The first is a little to your left. Shortly afterwards, you'll stumble upon a man who tells you he had burned this place down and if you want live, go out through the kitchen. Make you way to the left and follow the path.
Eventually, you'll step out into a corridor - turn left, the straight between the shelves. If you turn right, you'll find a room with a document.
Once again, you're going to have to play with two levers located at two other ends of the complex. Naturally, the overgrown guy you've met in the sewers will keep you company this time too.
To reach the first lever, follow these directions: once you're between the shelves, turn left, then right, then right again into the kitchen, and left, left. You should see it on the wall.
For the second one, leave the kitchen and go through the unlit hall, then head for the bathroom. An arrow will show you the way. Unfortunately, the passage is blocked, so move between the shelves. Enter the bathrooms and go to the other side. The second lever is right there.
Now you need to go back to the beginning. Between the room with the hanging corpses and the first spot you had to squeeze through the shelves, on the right, there is a room with a button. Push it.
This will turn on the fire sprinklers and flood everything. Backtrack to the burning room, now doused, and look around for an open double door. They will lead you to the kitchen where you'll be assaulted by one of the aggressors.