While working on Mass Effect 5, BioWare „doesn't require support from the full studio.” Electronic Arts is moving some Dragon Age: The Veilguard devs to other projects

BioWare announced that following the release of Dragon Age: The Veilguard, the studio is fully focused on developing Mass Effect 5. Furthermore, the company has seconded some developers to work on other projects being developed under the wings of Electronic Arts.

Kamil Kleszyk

Source: Electronic Arts

After the launch of Dragon Age: The Veilguard at the end of last year, nothing stands in the way of BioWare studio to fully focus on developing Mass Effect 5. In a statement published on the company's official website, the company's CEO, Gary McKay, announced that work on the next installment of the popular series is in full swing.

Now that Dragon Age: The Veilguard has been released, a core team at BioWare is developing the next Mass Effect game under the leadership of veterans from the original trilogy, including Mike Gamble, Preston Watamaniuk, Derek Watts, Parrish Ley, and others - we read in the post.

According to McKay, the current stage of work on the fifth installment doesn't require the involvement of a large number of people. As a result, some employees have been transferred to other projects being developed under the aegis of Electronic Arts, the owner of BioWare.

Given this stage of development, we don’t require support from the full studio. We have incredible talent here at BioWare, and so we have worked diligently over the past few months to match many of our colleagues with other teams at EA that had open roles that were a strong fit - the company's head continues.

In his statement, the developer added that this "news will see BioWare become a more agile, focused studio that produces unforgettable RPGs."

The IGN editorial team contacted Electronic Arts to ask about the number of team members impacted by the restructuring and what percentage of the team is facing potential layoffs, but the corporation didn't reply. Instead, the company spokesperson repeated McKay's words - that "the studio has the right number of people in the right positions to work on Mass Effect."

Let's add that McKay's announcement came just days after it was disclosed that Dragon Age: The Veilguard fell short of EA's expectations.

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Kamil Kleszyk

Author: Kamil Kleszyk

At Gamepressure.com deals with various jobs. So you can expect from him both news about the farming simulator and a text about the impact of Johnny Depp's trial on the future of Pirates of the Caribbean. Introvert by vocation. Since childhood, he felt a closer connection to humanities than to exact sciences. When after years of learning came a time of stagnation, he preferred to call it his "search for a life purpose." In the end, he decided to fight for a better future, which led him to the place where he is today.