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'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head

'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head

There are many indications that Starfield will make a nice addition to Bethesda's portfolio. The upcoming space RPG is expected to be the least bugged production in the studio's history.

video games

Kamil Kleszyk

June 13, 2023

'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head
Did id Software Help With Starfield? Todd Howard Explains

Did id Software Help With Starfield? Todd Howard Explains

In an interview with IGN, Bethesda Game Studios head Todd Howard revealed whether id Software, the studio behind Doom, helped with the development of Starfield.

video games

Kamil Kleszyk

June 12, 2023

Did id Software Help With Starfield? Todd Howard Explains
Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'

Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'

Runic words have not appeared in the Diablo series since its second installment. Our editors had the opportunity to talk to the producers of Diablo 4 and find out whether this system has a chance to return.

originals

Zbigniew Woznicki

June 9, 2023

Blizzard on Lack of Coveted Mechanic in Diablo 4: 'Nobody Said It Won't Return'
I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months

I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months

Inon Zur, a world-famous composer and longtime collaborator with Bethesda, in a conversation with Gamepressure.com, shared the behind-the-scenes of creating soundtracks for his most popular video games.

video games

Kamil Kleszyk

June 6, 2023

I’ve Been Working on Starfield for 7 Years. Music for Fallout 3 Had to Be Written in Months
'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev

Thiago Klafke, a former Blizzard and Ubisoft developer and current employee of 100 Thieves, told our editorial team about the hardships of game development, the inability to get rid of all bugs and the possible future of the industry.

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Karol Laska

June 6, 2023

'It Used to be Easier'; Former Blizzard Employee on Hardships of Gamedev
Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game

Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game

Andrzej Sapkowski had a bigger part in the development of the first The Witcher than you think and... than he thinks. He wrote a „sarcastic letter” to the developers at CD Projekt Red, which then made its way into the game.

originals

Hubert Sledziewski

May 29, 2023

Sapkowski Wrote a Sarcastic Letter to The Witcher Devs; They Put It in the Game
WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs

WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs

World of Warcraft: Dragonflight dev Ion Hazzikostas revealed that the lauded expansion is the result of Blizzard's new strategy of listening to players' needs.

video games

Kamil Kleszyk

May 1, 2023

WoW Dragonflight Was Made Because Blizzard was Ready to Change Approach to MMOs
Diablo 4 May See Return of Well-liked Upgrade System From Diablo 2

Diablo 4 May See Return of Well-liked Upgrade System From Diablo 2

The release of Diablo 4 is approaching. In connection with this, the developers are providing us with more and more - often ambiguous - information about the upcoming game. With this one they made a statement about the runic words known from the second installment.

video games

Kamil Kleszyk

April 27, 2023

Diablo 4 May See Return of Well-liked Upgrade System From Diablo 2
Diablo 4 is Not Infinite; Dev Reveals More About Endgame

Diablo 4 is Not Infinite; Dev Reveals More About Endgame

Despite the fact that Diablo IV's gameplay will enable players to surpass level 100, the game will have an ending. Some light was shed on the final boss battle by one of the creators of D4.

video games

Kamil Kleszyk

April 23, 2023

Diablo 4 is Not Infinite; Dev Reveals More About Endgame
„Geralt Is Part of My Soul” We Talk to Doug Cockle, the Voice of the Witcher

„Geralt Is Part of My Soul” We Talk to Doug Cockle, the Voice of the Witcher

We met virtually with Doug Cockle to talk about how he sees Geralt as a character and what The Witcher means to him as a brand. The actor also revealed the behind-the-scenes of his work with CD Projekt RED.

Opinions

Mike Manka

April 14, 2023

„Geralt Is Part of My Soul” We Talk to Doug Cockle, the Voice of the Witcher
Clint Eastwood Inspired Geralt? The Witcher was Meant to Sound Like Character From This Movie

Clint Eastwood Inspired Geralt? The Witcher was Meant to Sound Like Character From This Movie

Actor Doug Cockle, who is known, among other things, as the voice of Geralt in the English version of The Witcher, gave an interview to the editors of GamePressure.com. The artist talked a bit about the process of preparing for his role and his inspiration from Clint Eastwood.

originals

Kamil Kleszyk

April 7, 2023

Clint Eastwood Inspired Geralt? The Witcher was Meant to Sound Like Character From This Movie
Out of Love to Original. Interview with Yoshiaki Hirabayashi about Resident Evil 4 Remake

Out of Love to Original. Interview with Yoshiaki Hirabayashi about Resident Evil 4 Remake

As the release of Resident Evil 4 Remake approaches, we talked to its producer, Yoshiaki Hirabayashi, about this installment.

video games

Matthias Pawlikowski

March 16, 2023

Out of Love to Original. Interview with Yoshiaki Hirabayashi about Resident Evil 4 Remake
“We create the games. You create the stories.” - Interview with Stephen Muray about Paradox Interactive and Stellaris

“We create the games. You create the stories.” - Interview with Stephen Muray about Paradox Interactive and Stellaris

We asked Stephen Muray, Game Director of Stellaris, a few questions about the franchise, its future and, maybe most importantly, will we survive contact with an alien civilization.

video games

Matthias Pawlikowski

March 16, 2023

“We create the games. You create the stories.” - Interview with Stephen Muray about Paradox Interactive and Stellaris
''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director

''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director

Pentiment is one of the biggest surprises of the past year. The big company released a seemingly small title and didn't quite count on commercial success. More about Obsidian's gem is told to us by the game's director, Josh Sawyer.

Opinions

Karol Laska

March 5, 2023

''I Wouldn’t Mind Making Another Historical Game.'' We Talk to Pentiment Director
Fallout: New Vegas and Pentiment Dev: 'I Don't Mind Another Historical Game"

Fallout: New Vegas and Pentiment Dev: 'I Don't Mind Another Historical Game"

The creator of Fallout New Vegas is thinking of returning to historical games after the success of Pentiment, but he is setting some conditions.

originals

Jacob Blazewicz

March 4, 2023

Fallout: New Vegas and Pentiment Dev: 'I Don't Mind Another Historical Game"
Interview: Minecraft Legends Developers Promise Strategy Like No Other

Interview: Minecraft Legends Developers Promise Strategy Like No Other

We've had a „Minecraft Diablo,” now comes a Minecraft strategy, which oddly is also supposed to be an action game. We asked the developers about how the two genres can be combined. Will Minecraft Legends convince hardcore strategy fans?

Opinions

Darius Matusiak

January 26, 2023

Interview: Minecraft Legends Developers Promise Strategy Like No Other
Obsidian Was to Make Avatar 2

Obsidian Was to Make Avatar 2

James Cameron may have teamed up with Obsidian to create the Avatar 2 game. The studio's CEO Feargus Urquhart revealed in an interview that the collaboration took place, but it was long before the game's release.

Opinions

Zbigniew Woznicki

January 21, 2023

Obsidian Was to Make Avatar 2
Fallout Dev on How he Messed up Game's Balance

Fallout Dev on How he Messed up Game's Balance

How to spoil the fun in a game with one small detail? This is what the author of this „fix” knows best! Feargus Urquhart revealed to us how he once broke Fallout.

Opinions

Darius Matusiak

January 18, 2023

Fallout Dev on How he Messed up Game's Balance
Naughty Dog's New Project Will be More of a TV Show Than a Game

Naughty Dog's New Project Will be More of a TV Show Than a Game

Naughty Dog's Neil Druckmann has shed some light on the new project from the creators of The Last of Us. The developers' upcoming work is expected to resemble a TV show.

video games

Kamil Kleszyk

December 28, 2022

Naughty Dog's New Project Will be More of a TV Show Than a Game
Gran Turismo 7 Not on PC After All? Series Creator Speaks Out

Gran Turismo 7 Not on PC After All? Series Creator Speaks Out

In a recent interview for Dengeki Online, the GT series producer Kazunori Yamauchi, denied reports that the studio is working on a Gran Turismo 7 port for PC. However, the chances of the series appearing on PC are not zero.

video games

Jakub Tarchala

December 23, 2022

Gran Turismo 7 Not on PC After All? Series Creator Speaks Out