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„The Curse of Success” and Overconfidence Are Reasons for Paradox’s Failures. Company Returns to Its Roots and Focuses on Pre-Production
Smaller games, longer pre-production, and more prototypes and beta testing. These are the assumptions Paradox Interactive has made to avoid a repeat of Cities: Skylines 2.
video games
Jacob Blazewicz
October 9, 2024
Ubisoft Explained Why We Had to Wait So Long for Assassin's Creed Game Set in Japan
The lead producer of Assassin's Creed: Shadows gave reasons why we had to wait so long for an installment of the series set in Japan.
video games
Maciej Gaffke
August 13, 2024
Are „Dead” Games a Good Thing? Palworld Dev Believes That Emphasis on „Endless Development” Is Bad for the Industry
John „Bucky” Buckley of PocketPair studio joined developers criticizing current trends of looking at the success of games (including Palworld) only through the prism of the number of players in a given title.
video games
Jacob Blazewicz
July 31, 2024
Kingdom Come 2 Set to Be More 'Dark and Serious.' However, Devs Assure Style Continuity from Original
Kingdom Come: Deliverance 2 will be better, more serious, and darker than the first installment of the series, but the Warhorse Studio is talking about evolution rather than revolution.
video games
Jacob Blazewicz
April 22, 2024
RoboCop Devs Have Eyes On Several Big IPs. They Also Revealed Rogue City Was Done in 3 Years
In an interview with Exputer, the director of RoboCop: Rogue City, Piotr Latocha, revealed some interesting facts about the game's development and Teyon studio's plans for the future.
video games
Kamil Kleszyk
January 11, 2024
Will Pokemon Entertain Us for Hundreds of Years? That's What Head of The Pokemon Company Wants
In an interview with the editor of The Guardian, the chief operating officer of The Pokemon Company, Takato Utsunomiya, stated that the company's goal is to „keep Pokemon alive for hundreds of years.” In this regard, he also touched on several issues related to the brand's future.
video games
Michal Harat
November 22, 2023
Want to Ask Valve About Half-Life 3? You Just Got a Great Opportunity
Valve employees will soon answer questions from fans of Counter-Strike, Dota 2, Team Fortress 2 and the company's other games.
video games
Jacob Blazewicz
October 11, 2023
3,000 People Working on Call of Duty; Activision Has Plans for Several Years Ahead
Call of Duty is a priority for Activision. Games in the series are planned several years ahead, so fans will certainly not be short of fun.
video games
Maciej Gaffke
October 4, 2023
Abandoning Cyberpunk 2077 Was Not an Option: 'Version 2.0 is the Culmination'
Project RED never intended to abandon Cyberpunk 2077. According to the game's director, all decisions, actions and updates led to version 2.0.
video games
Adam Adamczyk
September 29, 2023
Video Games Should Cost $100, Capcom CEO Says
You may soon have to pay a lot more for a copy of a video game. Such a solution is strongly advocated by Capcom's CEO.
video games
Maciej Gaffke
September 26, 2023
Peter Molyneux Regrets Making Exaggerated Promises About His Games
The famous British programmer recently admitted that he is remorseful after interviews in which he made unfulfilled promises concerning his games.
video games
Maciej Gaffke
September 6, 2023
Bethesda is Serious About Religion in Starfield; Team Consulted a Jesuit
Religion will be one of the most important elements in the upcoming Starfield. The game's lead designer confessed that the help of a former screenwriter, a Jesuit who is currently training to be a priest, was enlisted.
video games
Maciej Gaffke
August 31, 2023
Alan Wake 2 Will Have us More Vulnerable and the Enemies Bigger and More Dangerous
The director of Alan Wake 2 has revealed new info about the game. During an interview with Edge, he revealed what series the developers were inspired by and what they focused on.
video games
Maciej Gaffke
August 11, 2023
CP2077 Phantom Liberty With New Ending, but Not One Fans Would Like
In a recent interview, a CD Projekt RED representative revealed that Phantom Liberty will introduce a new ending to Cyberpunk 2077.
video games
Maciej Gaffke
July 8, 2023
Peter Molyneux Has an Idea 'Not Seen in Any Game Before'
The father of the Fable series and the unforgettable Black & White, Peter Molyneux, has revealed that his upcoming project will be reminiscent of the greatest hits he created.
video games
Kamil Kleszyk
July 7, 2023
Pawel Sasko Admits - This Element of Cyberpunk Was Too Much
Artists rarely consider their works fully completed. This also applies to game developers. Pawel Sasko of the CD Projekt Red studio shared with us which element of Cyberpunk 2077 they overdid – if he could, he would probably change it today!
video games
Hubert Sledziewski
July 3, 2023
Pawel Sasko on Blood Baron Quest: ''There was nothing like this in games before.''
The storyline of the Bloody Baron is one of the best, most mature stories in The Witcher 3 – and perhaps in games in general. Pawel Sasko from the CD Projekt Red studio told us about the inspiration behind it.
video games
Hubert Sledziewski
July 3, 2023
Pawel Sasko On Dramatic Death in The Witcher 3: ''It Had to Hurt.''
Pawel Sasko, the lead quest designer for The Witcher 3, revealed to us where he got the idea to kill an important character in Wild Hunt. Warning: spoilers!
video games
Hubert Sledziewski
June 30, 2023
CD Projekt Representative on Difficult Behind-the-scenes of Cyberpunk 2077's Development
A representative of CD Projekt RED recently gave an interview to GamesIndustry.biz. In it, the developer mentions the difficult process of rebuilding trust of gamers and shares general plans for the future.
video games
Adam Celarek
June 27, 2023
'Starfield Has Fewer Bugs Than Any Bethesda Game as It is,' Claims Xbox Studios Head
There are many indications that Starfield will make a nice addition to Bethesda's portfolio. The upcoming space RPG is expected to be the least bugged production in the studio's history.
video games
Kamil Kleszyk
June 13, 2023