gaming industry Latest news

Take-Two's CEO on Pandemic's Impact on Games: „This Change is Permanent”

Take-Two's CEO on Pandemic's Impact on Games: „This Change is Permanent”

The pandemic changed the gaming industry forever - Take-Two's CEO Strauss Zelnick commented on the past financial year in an interview with Gameindustry.biz.

video games

Gabriela Sicińska

May 23, 2021

Take-Two's CEO on Pandemic's Impact on Games: „This Change is Permanent”
Video Game Industry Will See a Dip in 2021, Newzoo's Report Claims

Video Game Industry Will See a Dip in 2021, Newzoo's Report Claims

Newzoo claims that the video game market will see a decline in revenue compared to last year. Reasons for such assumptions include Apple's policies and the universal deficit of chips.

video games

Angelika Kaldus

May 17, 2021

Video Game Industry Will See a Dip in 2021, Newzoo's Report Claims
Video Games Industry Is Bigger Than Film, Sports and Music

Video Games Industry Is Bigger Than Film, Sports and Music

The gaming market has overtaken the movie industry - valued at nearly $180 billion in 2020 - and Gen Z values it more than sports.

video games

Angelika Kaldus

May 11, 2021

Video Games Industry Is Bigger Than Film, Sports and Music
„Funding the Dream in Gaming” Webinar Will Teach You Exactly That

„Funding the Dream in Gaming” Webinar Will Teach You Exactly That

How to obtain funding from the largest venture capital companies for your own gaming project? This is what LVP, Google or BetaDwarf representatives are going to talk about during the upcoming webinar titled „Funding the dream in gaming”.

video games

Karol Laska

December 15, 2020

„Funding the Dream in Gaming” Webinar Will Teach You Exactly That
Video Games are Ready for Netflix Model, Claims Analyst

Video Games are Ready for Netflix Model, Claims Analyst

Futuresource Consulting analyst Morris Garrard argues in a recent report that the video game industry is ready for Netflix's business model - a subscription that provides access to an extensive catalogue of games at a fixed monthly price.

video games

Bart Swiatek

September 29, 2020

Video Games are Ready for Netflix Model, Claims Analyst
Over 3 Billion Inhabitants of Earth are Gamers

Over 3 Billion Inhabitants of Earth are Gamers

According to the latest report of the analytical company DFC Intelligence, gamer represent as much as 40% of the world's population.

video games

August 15, 2020

Over 3 Billion Inhabitants of Earth are Gamers

It Takes Only a Week to Make a Diablo Clone These Days

One youtuber decided to prove that a week's work is enough to create a fully functional diablo clone. It turns out that this is possible provided that we use Unreal Engine and ready tools, models and maps.

video games

Bart Swiatek

August 11, 2020

It Takes Only a Week to Make a Diablo Clone These Days

We Don't Need E3 - Analysts on Success of Publishers' Conference

Analysts from SuperData and Fancensus analysed the popularity of this year's game presentations. The reports leave no doubt: the big E3 style fair is unnecessary - at least for big publishers.

video games

Jacob Blazewicz

July 30, 2020

We Don't Need E3 - Analysts on Success of Publishers' Conference

Gaming Industry With Significant Growth in 2020

According to forecasts for 2020, the pandemic will not prevent large increases in value of the video game industry, which is to generate revenues of nearly $160 billion in that period. The mobile market is expected to grow the most this year, which will largely contribute to the global number of active players exceeding 2.7 billion.

video games

Michael Kulakowski

May 12, 2020

Gaming Industry With Significant Growth in 2020
European Gamedevs are Afraid of the Crisis; Some May Not Survive

European Gamedevs are Afraid of the Crisis; Some May Not Survive

European Games Developer Federation conducted a survey on the condition of European gamedev companies and their concerns about the coronavirus crisis. 17% of such companies are worried that they may not survive three months. Small studios are in the worst position.

video games

Bart Swiatek

April 23, 2020

European Gamedevs are Afraid of the Crisis; Some May Not Survive

E3 2020 Canceled Without the Announced Online Event

Contrary to previous assurances, the E3 2020 organizers will not prepare an online event to present the most important announcements in the schedule of the canceled fair.

video games

Michael Kulakowski

April 7, 2020

E3 2020 Canceled Without the Announced Online Event

Bethesda Drops Its June Conference and Announcement of New Games

Unlike other developers and publishers, Bethesda has no intention of organizing an online event, stream or show in June that would replace the company's traditional conference at E3.

video games

Michael Kulakowski

April 1, 2020

Bethesda Drops Its June Conference and Announcement of New Games

Game Refunds on GOG - Developers Share Their Concerns

The new refund policy at GOG.com has triggered a wave of online discussions about the validity of this solution. Developers, especially the independent ones, are mostly against. The feelings of the players are extremely mixed.

video games

Peter Doron

February 28, 2020

Game Refunds on GOG - Developers Share Their Concerns

Gaming Disorder Survey Reveals Most Addictive Video Games

Clutch conducted a survey on „gaming disorder”, a new disease to be included in the International Classification of Diseases in 2022. Thanks to it, we got to know potentially the most addictive video games.

video games

Peter Doron

January 13, 2020

Gaming Disorder Survey Reveals Most Addictive Video Games

Wolfeye, New Team From Arkane Studios Founder, Will Announce First Game on TGA

The founder and former head of Arkane Studios (Dishonored, Prey) introduced his new development team, Wolfeye Studios. The studio's debut game will be shown for the first time at the TGA Awards ceremony, next month.

video games

Michael Kulakowski

November 20, 2019

Wolfeye, New Team From Arkane Studios Founder, Will Announce First Game on TGA

Co-founder of Devolver Digital: If we're Going to be Drug Dealers, Let's Offer People Psychedelics

At Reboot Develop conference, Devolver Digital co-founder Mike Wilson compared developers to drug dealers and their productions to addictive drugs. He also asked for thoughtful serving of content that would broaden the horizons of players, and not only take their time and money.

video games

Paul Wozniak

November 5, 2019

Co-founder of Devolver Digital: If we're Going to be Drug Dealers, Let's Offer People Psychedelics

Oxford University: Obsessive Playing is Not Illness

Research by the Oxford Internet Institute has shown that there is currently no evidence that excessive gambling is a illness. Instead, they argue that it is merely a symptom of wider problems unrelated to video games.

video games

Christian Pieniazek

October 22, 2019

Oxford University: Obsessive Playing is Not Illness

Industry Wants to Remove Gaming Disorder From IDC-11

In response to the World Health Organisation's decision to classify gaming addiction as a disease, the American ESA, in agreement with several other institutions, issued a statement calling for the withdrawal of the controversial decision.

video games

May 29, 2019

Industry Wants to Remove Gaming Disorder From IDC-11

Excessive Gaming Officially Recognised as Illness

The World Health Organisation has officially adopted the new version of the Classification of Diseases and Related Health Problems. The controversial gaming disorder was added to the list.

video games

Adrian Werner

May 26, 2019

Excessive Gaming Officially Recognised as Illness

GDC 2019 report: PC remains developers' favorite platform

According to the GDC report for 2019, based on a surver sent to four thousand developers from around the world, PC remains the most attractive platform for game development.

video games

Michael Kulakowski

January 26, 2019

GDC 2019 report: PC remains developers' favorite platform