Snowballs in Helldivers 2 Will No Longer Hinder Spread of Democracy. New Patch Fixed Bizarre Bug
A new patch for Helldivers 2 has disarmed deadly snowballs, undoubtedly a sabotage by the enemies of Democracy.
Enemies of Democracy found various ways to harm the forces of Super Earth. The devs of Helldivers 2 have finally dealt with the most inconspicuous example of such sabotage: snowballs causing the game to close (via Discord).
Just a reminder: Arrowhead Game Studios announced at the end of March that creating a snowball in the game could lead to crashes. Today's update finally removed that bizarre error.
This isn't the only change, although some players were clearly pleased with this improvement. Patch 01.000.202 also addressed several other stability-related issues, whether it's at the beginning or end of a mission (which the developers recently mentioned), or when there are too many enemies present.
The patch also introduced a minor but significant interface change: from now on, explosion damage will be included in the weapon statistics, to more accurately reflect the actual potential of the weapon. Explosions don't cause the player's character's limbs to break, unless they send him directly into a rock, as mentioned in the "known issues" list. The question is, how to interpret the description of this "issue"?
The update didn't distract players from celebrating the final victory over the Automatons. Yes, the ultimate - there is absolutely no indication that the machines will ever come back. Except for the speculations of paranoids and traitors to Democracy, but their theories about robot retaliation can be completely ignored (for now; via Reddit). Of course, once you report these individuals to the nearest officer.