RDR Debuts on PS4 and Switch [Update: Visual Fixes]

The Red Dead Redemption port for PlayStation 4 and Nintendo Switch has been released. The game has stirred up a lot of controversy, among other things due to its high price and lack of a PC release.

Adrian Werner

Source: Rockstar Games

Update:

The game is now available. It turns out that Red Dead Redemption does offer some graphical improvements on PS4.

  1. The shadows are prettier compared to RDR running on Xbox One X.
  2. The game displays more detail at long distances.
  3. In addition, anisotropic filtering has been increased to 16x.
  4. On both PS4 and Nintendo Switch, the game uses FSR 2.2 technology.
  5. Alternatively, players can also activate Nvidia's FXAA edge smoothing technology.

Previous message

In a few hours, Red Dead Redemption, the classic open-world western developed by Rockstar Games, will hit new hardware platforms .

  1. The PlayStation 4 and Nintendo Switch editions will debut on the market. Unfortunately, PC gamers won't be so lucky.
  2. The PS4 edition is available on PlayStation Store.
  3. The Nintendo Switch version was unlocked at the same time.
  4. The port will include not only the basic version of the game, but also the Undead Nightmare expansion.

Controversial port

Red Dead Redemption, which will hit PlayStation 4 and Nintendo Switch today, is only a port, and not a remaster. Therefore, we should not expect any significant improvements in graphics or gameplay. This is probably why the game will not come to the Xbox One, as owners of this console can play the original from the X360 thanks to backward compatibility.

The fact that it is merely a port, combined with the high price has upset many gamers. The head of Take-Two Interactive counters their accusations, claiming that $50 is an accurate price, especially considering that a DLC will be included in the bundle.

Red Dead Redemption

May 18, 2010

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Adrian Werner

Author: Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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