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News video games 06 August 2024, 05:21

author: Jacob Blazewicz

One of the Most Interesting Survival Games of 2024 Is Dying on Steam. Nightingale Devs Laid Out Plans to Save It

Nightingale isn't drawing crowds, but BioWare veterans at Inflexion Games studio aren't holding back the development of their debut survival game.

Source: Inflexion Games.
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Aaron Flynn (CEO) and Neil Thomson (Sound Director) from Inflexion Games once again admitted that the developers of Nightingale are dissatisfied with the performance of their game and are preparing significant improvements. In the latest material published on Steam, devs revealed what players can count on in the near future.

Nightingale hasn't yet joined the group of small Steam hits. Although the work by BioWare veterans attracted large crowds upon its early access launch on February 20, as of mid-June, there were rarely more than a thousand people playing the game simultaneously (via SteamDB).

Even if we take to heart the current criticism of CCU (Concurrent Users), such a decline in the case of a game initially focusing on online journeys between players' worlds may be worrying. Especially since Nightingale has by no means made up for the number of players with reviews on Steam, which still remain "mixed."

Fixing Nightingale

Nevertheless, the reviews from the past 30 days are slightly more positive. Partly thanks to numerous changes implemented since the early access launch: new content, improved optimization, and most importantly, the option to play online have somewhat restored the game's reputation, although not sufficiently to draw players back in.

In a new video, the developers outlined further development plans, including better communication with the Nightingale community. Hence the announcement of sharing more information next week.

The devs also suggested that while they won't give up on traveling between players' worlds, they aim to bring "more structure" to them. At the moment, as they acknowledged, Nightingale is considered to be "an overly open world," and the team wants the gameplay to be less focused on setting individual goals.

Furthermore, it was promised to give players more freedom in terms of building, which is one of the biggest attractions of Nightingale. The devs hinted at a "multiple" increase in the limits associated with base building, allowing players to show off their creativity even more.

Whether these and other changes will be able to restore players' faith in Nightingale, time will tell.

Jacob Blazewicz

Jacob Blazewicz

Graduated with a master's degree in Polish Studies from the University of Warsaw with a thesis dedicated to this very subject. Started his adventure with GRYOnline.pl in 2015, writing in the Newsroom and later also in the film and technology sections (also contributed to the Encyclopedia). Interested in video games (and not only video games) for years. He began with platform games and, to this day, remains a big fan of them (including Metroidvania). Also shows interest in card games (including paper), fighting games, soulslikes, and basically everything about games as such. Marvels at pixelated characters from games dating back to the time of the Game Boy (if not older).

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