New gameplay trailer for FBC: Firebreak and a summer release window
During today's Future Games Showcase, a new trailer gave a look at Remedy Entertainment's upcoming FCB: Firebreak. It looks like this mission will get sticky.

Today, during the Future Games Show, a new gameplay trailer was shown for Remedy Entertainment’s upcoming three-player co-op shooter: FBC: Firebreak. There were fifty-five games featured during today’s showcase, but it lasted for over two hours. It’s a great showcase, so I recommend watching it, but stick to Gamepressure for more highlights if that’s your speed. The trailer for FBC Firebreak showed a fascinating gameplay mechanic that feels perfect for the Remedy-verse.
FBC Firebreak has a new gameplay trailer, and a planned release window for this summer
Remedy Entertainment has created some of the best single-player games of the last few years, including Alan Wake 2 and Control. But their next game will be a slight departure from that. FBC Firebreak is a co-op PvE first-person shooter that takes place within the Federal Bureau of Control, an organization that has popped up in a few Remedy games at this point. Players will have to team up to deal with various anomalies in a supernatural office setting.
The new trailer is the first extended look at gameplay for FBC: Firebreak, and it did not disappoint. Players will have to contend with swarms of glowing humanoid enemies, but thankfully that’s not all. In the trailer, the players had to deal with an anomaly of constantly multiplying yellow sticky notes. Players are shown shooting them off the walls, brushing them away, throwing grenades, everything to keep the yellow sticky paper from covering everything.
The sticky notes even begin to cover a player, sticking to their screen and obstructing their vision. It wasn’t shown in the trailer, but they yelled out “you have to shoot them off” so players may end up needing to shoot their own teammates if this gets out of hand. Even if they take some damage, it might be worth it, because it seems like when a player falls victim to the sticky notes, they return as a violent humanoid made entirely of sticky notes. I don’t know exactly how this works, but it feels perfect for this game. To take it to the next level, a gigantic, monstrous blob of sticky notes seems like it could be the final boss of this mission.
There’s still a lot we don’t know about FBC: Firebreak. My hope is that this sticky note mission is just one example of a handful of various anomalies that the players will have to take on. If for now it’s all about sticky notes, I could see that getting old quickly. But I do trust Remedy. Before this trailer I was somewhat excited about this game, but now I am really looking forward to it.