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News video games 10 May 2023, 15:11

author: Adrian Werner

New Dragon Age and SKATE Far Away; EA Reveals Release Calendar

Electronic Arts has hinted that we won't be playing Dragon Age: Dreadwolf and Skate 4 anytime soon. Fans of both series must be patient.

Electronic Arts has released the financial report for the past quarter. The document included interesting information about the publisher's upcoming releases.

  1. At Dragon Age: Dreadwolf and Skate 4 will most likely be released no earlier than the middle of next year. This is because the publisher has no plans to release them in the current fiscal year, which will end on March 31, 2024.
  2. Instead, two as yet unannounced projects are to be released before April 1, 2024. One is a racing game and the other is a new EA Sports game.
  3. According to reputable insider Tom Henderson this sports game is most likely the new installment of EA Sports UFC. After its completion, the publisher is expected to begin work on the next installment of the now largely forgotten boxing series Fight Night.
  4. The racing game, on the other hand, is likely to be the new WRC.

The company's other release plans are as follows:

Period:

Games:

Q2 2023

The Lord of the Rings: Heroes of Middle-earth (exact release date unknown)

Super Mega Baseball 4 (2.06.2023)

F1 23 (16.06.2023)

Q3 2023

Immortals of Aveum (20.07.2023)

Madden 24(exact release date unknown)

EA Sports FC (exact release date unknown)

4th quarter 2023

NHL 24 (exact release date unknown)

EA's financial results

At the very end, it is worth discussing Electronic Arts' financial results themselves.

  1. Revenue for the Q1 2023 amounted to $1.9 billion, 11% higher than in the first three months of 2022. In turn, profit closed at $617 million.
  2. For the whole of the past fiscal year, revenue was $7.4 billion and profit was $1.5 billion.
  3. Season 16 of Apex Legends proved to be quite a success attracting 20% more players than the fifteenth.

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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