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News video games 06 April 2021, 21:06

author: Karol Laska

Mass Effect Legendary Edition Visual Comparison and 10-minute Gameplay

A video comparing gameplay and graphics of the remasters included in Mass Effect: Legendary Edition with the original versions of the trilogy has appeared on the web.

IGN's Youtube channel published an 11-minute video comparing the first three installments of Mass Effect with their remastered counterparts included in Mass Effect: Legendary Edition. Most of the changes on a visual level are quite subtle - we'll try to focus on the most important ones.

The most noticeable is the much better lighting, compared to the original versions. This can be seen in the first game when exploring enclosed spaces - lamps light up specific areas in a more realistic way.

The small details added in Mass Effect remaster are also impressive. Dirty vehicle wheels, glass rooms instead of gray walls or even such a small detail as carpets or pillows found on the seats we pass.

Dirty tires, better textures, more realistic lighting. Source: IGN, YouTube

There are also some novelties in the interface of the refreshed version of Mass Effect (updated HUD) and the character creation wizard (including more colors, hair types and a slightly tweaked look of Shepard's basic outfit). The female model has also changed. The developers even claim that all of the female characters simply look better.

The players will also feel a significant difference when they get behind the controls of the iconic Mako rover, which will now feel much heavier, like a tank. It bounces around a lot less, and its movements are much more stable. In addition, projectiles fired from it visibly affect the target it hits, which wasn't necessarily the case in the original game.

We'll probably be seeing more of these in future promotional materials. Mass Effect: Legendary Edition will be release on May 14, 2021 on PC, PS4, PS5, XONE and XSX/S.

  1. Mass Effect: Legendary Edition Preview - Ultimate Reason to (Re)play Mass Effect
  2. Mass Effect - official website

Karol Laska

Karol Laska

His adventure with journalism began with a personal blog, the name of which is no longer worth quoting. Then he interpreted Iranian dramas and the Joker, writing for cinematography journal, which, sadly, no longer exists. His writing credentials include a degree in film studies, but his thesis was strictly devoted to video games. He has been writing for Gamepressure since March 2020, first writing a lot about movies, then in the newsroom, and eventually, he became a specialist in everything. He currently edits and writes articles and features. A long-time enthusiast of the most bizarre indie games and arthouse cinema. He idolizes surrealism and postmodernism. He appreciates the power of absurdity. Which is probably why he also tried soccer refereeing for 2 years (with so-so results). He tends to over-philosophize, so watch out.

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Mass Effect: Legendary Edition

Mass Effect: Legendary Edition