Newsroom News Breaking Comics Tags RSS
News How to 08 January 2024, 04:42

author: Damian Gacek

How to Highlight Evidence in Ready or Not

In this guide we will tell you how to enable Highlight Evidence in Ready or Not. Read our article to learn more.

Source: Ready or Not, developer: Void Interactive
i

Ready or Not is a difficult SWAT type game. In this title, your priority is not to eliminate opponents but to capture them – hopefully alive. What is more, during missions, you have to collect various evidence which will later allow to sentence captured criminals. While a tactical part is something which many players enjoy doing, searching for incriminating items can be discouraging, especially if you lack the last one. In this guide we will tell you how to make your job easier and highlight weapons.

How to Highlight Evidence in Ready or Not

Developers accepted the fact that looking for evidence may be difficult and not all players want or can do it. What is more, guns can hide themselves quite well, especially when they collide with other objects. Because of that, creators from Void Interactive have implemented an option which highlights weapons. However, to use it, you have to enable it first. Luckily, it is easy, and you can do it even during a mission.

  1. Enter Options.
  2. Go to the Accessibility tab.
  3. Enable Highlight Weapons.

Thanks to that if you will be in the vicinity of the evidence, it should glow, even if it is hidden behind something else. What is more, if you play with bots, they should automatically take care of guns if you order them to clear the area. It is very helpful, especially if a weapon manages to glitch into another object and you can’t reach it.

If you want to learn more about Ready or Not, read our other guides:

  1. How to Use Secret Command in Ready or Not (The Devil)
  2. Ready or Not 1.0 - How to Use Tablet
  3. Ironman Mode in Ready or Not Explained

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

more

Ready or Not

Ready or Not