Ghost Recon Breakpoint - Devs Reveal Plan to Fix the Game
Ubisoft has revealed how it intends to save Tom Clancy's Ghost Recon: Breakpoint. There are plans not only for bug fixes and new content, but also for changes to the game's virtual economy, the addition of AI-controlled companions, new gameplay options, and most likely the survival hardcore mode.
Tom Clancy's Ghost Recon: Breakpoint is one of the biggest disappointments of the year. The game received poor reviews and turned out to be a financial failure. Nevertheless, Ubisoft does not intend to give up. The devs announced a plan of further development of the production, which is to transform it into a title worthy of the franchise.
The game debuted in a poor technical condition and changing this state of affairs is the first task of the developers. In mid-November patch 1.0.3 will be released, which will focus on fixing bugs related to drone locations, completing missions, targeting and shooting modes. At the end of next month we will receive one more update to improve the technical layer (1.0.3.1).
The creators are simultaneously working on new content. In December the game will receive the first Raid (Project Titan) and The Terminator event, associated with a film series of the same title.
All these announcements are quite standard, but developers are also planning some more interesting things. Within a few weeks, changes will be made to the virtual economy based on the suggestions of the players. The creators are also working on adding AI-controlled companions to the game.
In addition, the plans are to enable players to configure the various gameplay elements to a greater extent so that they can customize their gameplay to suit their personal preferences. The devs are also working on what they call "a more radical and immersive version of Ghost Recon Breakpoint". They didn't reveal the details, but we're betting that it's about the new hardcore mode that puts more emphasis on survival aspects and realism.
Recall that the game was released on October 4 on the PC, Xbox One and PlayStation 4. The production was met with a cold reception and the PS4 version has an average rating of 55% on to Metacritic. The title also did not delight our editor, who gave the game5/10.