Tom Clancy's Ghost Recon: Breakpoint
Release Date: October 4, 2019
Action, TPP, sandbox, TPS, co-op, shooters, PS Plus Premium, PS Plus Extra, multiplayer, singleplayer, internet
Gamepressure
Steam
The seventh main installment in Ubisoft's Ghost Recon series. Breakpoint is an open-world third-person shooter expanding upon the mechanics of Ghost Recon: Wildlands, introducing some new features of its own, such as lack of AI-controlled allies and an injury system.
Last Update: October 3, 2019
Tom Clancy's Ghost Recon Breakpoint Guide
Tom Clancy's Ghost Recon Breakpoint guide is a compendium of knowledge about the game. It contains various hints (tactics, progression, exploration, gadgets) for the game's story mode. It also lists the game's collectibles and achievements.
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Videos and Screens
[1:12] Tom Clancy's Ghost Recon: Breakpoint launch trailer
[1:38] Tom Clancy's Ghost Recon: Breakpoint E3 2019 trailer (PL)
Gamepressure Review
Tom Clancy's Ghost Recon: Breakpoint
Breakpoint is an unsuccessful, shapeless blend of ideas from all Ubisoft games. In the endless flood of virtual garbage to collect and buy, there was not even a trace of the cult Ghost Recon series.
The main pros of the game
- Immersive Tactical Gameplay: Players appreciate the strategic and immersive experience, with solid gunplay and improved AI compared to previous titles.
- Customization Options: Extensive customization for weapons and gear allows players to tailor their experience, enhancing replayability.
- Graphics and Environment: The game features beautiful graphics and a large, diverse open-world environment, which many players find visually appealing.
- Co-op Experience: The game is noted for being enjoyable in cooperative multiplayer mode, enhancing the fun when playing with friends.
- Varied Missions: Players enjoy the variety of missions available, which can be approached in different ways (stealth or aggressive tactics).
The main cons of the game
- Poor Storyline: Many reviews criticize the story as uninspired and lacking depth, with some players feeling it detracts from the overall experience.
- Bugs and Performance Issues: The game has been reported to have various bugs, including performance drops and glitches, affecting gameplay.
- Clunky UI: The user interface is often described as overwhelming and poorly designed, making navigation and task management frustrating for players.
- Repetitive Gameplay: Some players feel that missions can become repetitive over time, leading to a sense of boredom.
- Vehicle Controls: The handling of vehicles, particularly helicopters, has been criticized for being awkward and unintuitive.
The features or elements that are missing from the game according to users
- GPS or Navigation System: Players have noted the absence of a GPS-like navigation system, making it harder to find objectives.
- Engaging Story Elements: Many users express a desire for a more engaging and coherent storyline, as well as better character development.
- Civilians and World Life: The game's world is perceived as lifeless, with a lack of civilian presence that detracts from immersion.
- Content Accessibility: Some players are frustrated by the paywalls for additional story content, feeling that core elements should be included in the base game.
- Streamlined Menus: There is a call for more intuitive and streamlined menu systems to improve the overall user experience.
Summary
- Overall, while Ghost Recon: Breakpoint has its merits, many players feel it falls short in several key areas compared to its predecessor, Wildlands.
Summary generated on:
GAMERS Score
Average score from 1373 votes. 690 players anticipated the game.
Tom Clancy's Ghost Recon: Breakpoint Description
Tom Clancy's Ghost Recon: Breakpoint is a third-person open world shooter, part of an iconic series originating from 2001. It was developed and published by Ubisoft, the company in charge of the franchise.
Plot
Tom Clancy's Ghost Recon: Breakpoint is set in the same universe as its predecessor, Wildlands. It's not a direct sequel, as the game tells an entirely new story.
The game takes place on a fictional Pacific island of Auroa, where our protagonist is dispatched to in order to investigate why the island lost contact with the rest of the world. Upon arriving, Nomad - a member of the titular Ghost unit, discovers the island has been taken over by a mercenary army composed of former commandos, led by a man named Walker (played by Jon Bernthal, known for his main role in Netflix' Punisher).The matter is serious, as the island is where the HQ of Skell is located, a corporation developing advanced military technology. The player must get the situation back under control and find out why did the mercenaries take over the island.
Mechanics
Tom Clancy's Ghost Recon: Breakpoint makes use of both the TPP perspective and the FPP perspective when looking down iron sights. The game's world is open, traversible on foot or in about thirty various vehicles. The game differs from the previous installments, as if we're playing solo, we won't be accompanied by AI-controlled allies.
The player must complete main missions to progress the story; this requires recon and gathering intelligence (mainly through talking to NPCs, interrogating enemies and collecting data). The game was designed to be beatable in a special mode not featuring mission markers. There are also numerous side quests and optional abilities to complete. A new feature of the game are looter shooter mechanics. Acquired equipment and weapons all have levels attributed, requiring switching out our gear to keep up with the enemies.
Though combat plays an important role (the game introduces new weapons and gadgets, such as rocket launchers and burners to cut holes in fences), the game also introduces new, survival-like mechanics. For example, our protagonist can receive long-lasting injuries, affecting their combat capabilities. These injuries can be treated through various means.
Another new feature is natural camouflage; the protagonist can cover themselves in mud to blend into the environment and prepare an ambush. Some cutscenes also implement dialogue options for us to choose from. Breakpoint also lets us choose our character's specialization, becoming better at what we do as we progress.
Game modes
Aside from its story campaign, Tom Clancy's Ghost Recon: Breakpoint also offers two multiplayer modes, those being playing through the campaign in co-op (letting us share equipment with our companions in special camps and carry wounded allies to safety), as well as the PvP Ghost Wars mode. Our character's growth and progression is shared in all available modes.
Technical aspects
Tom Clancy's Ghost Recon: Breakpoint features high-quality 3D visuals. The environments, characters and weapon models are all highly detailed. The lighting is just as realistic.
It's worth noting the game's production and script were supervised by a military advisor, Emil Daubon, who has served in the American Green Berets since 2005.
Last updated on June 1, 2020
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14
GAMES
in Tom Clancy's Ghost Recon Game Series
Game Series
Tom Clancy's Ghost Recon Series
Signed by the name of a popular American writer, the series of tactical shooters in a military convention. The series was created by the Red Storm Entertaiment studio (now Ubisoft Red Storm), which still oversees its development. The rights to the brand, however, are held by Ubisoft.
14 video games
Tom Clancy's Ghost Recon: Breakpoint Summary
Early Access:October 1, 2019
Platforms:
PC / Windows
PlayStation 4
Xbox One
Developer: Ubisoft Paris
Publisher: Ubisoft
Tom Clancy's Ghost Recon: Breakpoint System Requirements
PC / Windows
Minimum: Intel Core i5-4460 3.2 GHz / AMD Ryzen 3 1200 3.1 GHz, 8 GB RAM, graphic card 4 GB GeForce GTX 960 / 3 GB Radeon R9 280X or better, Windows 7/8.1/10
Recommended: Intel Core i7-6700K 4.0 GHz / AMD Ryzen 5 1600 3.2 GHz, 8 GB RAM, graphic card 6 GB GeForce GTX 1060 / 8 GB Radeon RX 480 or better, Windows 7/8.1/10
Ultra: (4K) Intel Core i7-7700K 4.2 GHz / AMD Ryzen 7 2700X 3.7 GHz, 16 GB RAM, graphic card 8 GB GeForce RTX 2080 / 16 GB Radeon VII or better, Windows 10
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