author: Miriam Moszczynska
Flatulence and More in Realistic Submarine Simulator
Crush Depth: U-Boat Simulator strives for the best possible representation of conditions on a submarine. Therefore, the developers have added seasickness-related effects, among other things, to the game.
Simulators, as befits their genre, should strive for the best possible representation of life in given conditions, work, etc. It is no different with Crush Depth: U-Boat Simulator, whose developers recently boasted of adding vomiting and other "consequences" associated with such things as seasickness or spoiled food to the game.
Realism at all costs
Crush Depth Studios has shared some pretty "interesting" features that have made their way into their game in the latest patch. We are talking about the aforementioned vomit, as well as gases.
The introduction of such "features" in the game may disgust some, surprise others, but what the developers emphasize at every step is that they want to capture the atmosphere of a World War II submarine as well as possible.
"Life aboard a metal tube located underwater was hard and unpleasant. In our latest patch, we discuss how we are slowly expanding the game to offer an authentic interpretation of life aboard the U-Boat."
How does it look in the game?
You can see both features in the video below, although you know - if you are sensitive to this type of animation or sound, it is better to listen only to the intro and description of options in the menu, where, the both "fickle features" are briefly explained.
Admittedly, the animation doesn't sweep you off your feet (though maybe that's better), but it's the effects that count. As we can hear in the video (here again a trigger warning for the sensitive users) untidy vomit on the floor can cause negative effects on other players.
The same is true of gases that change the content of particular elements in the air. Indeed, there is a system in the simulator that measures the concentration of molecules of a particular gas in the submarine.
It is worth noting here that both options can be turned off in the menu, although their effects will still be felt in the game.
Reactions of players
It is difficult to talk about unequivocally positive or negative feedback. Most players consider the new options to be the icing on the cake for the entire simulator, while others think it is very well thought out.
"Did I just watch a video about the sensitivity of farts in a WWII Uboat simulator?," wrote Colin J.
"I'm not sure that such things are really important in a submarine simulation. It seems to me that it's more like the cherry on top of the ice cream. Pretty nice, but irrelevant," wrote Medley3000.
"This game will be a life changer for people who love submarine simulators. Keep it up, great job guys," wrote Sonny Darko.
At the very end, it is worth noting that Crush Depth: U-Boat Simulator is currently available on Steam for ?$59.99. If you're not sure if you can stand a submarine at its worst, a demo of the game is also available for download.