Seemingly irrelevant GTA 3 detail pushed devs to come up with one of Rockstar's most iconic features

A former Rockstar employee revealed how the now iconic cinematic camera was created in the GTA series. Its origins are related to boring train travel.

Martin Bukowski

Source: Rockstar Games

Obbe Vermeij is a former Rockstar employee who is very eager to share interesting facts about the Grand Theft Auto series he once co-created. Thanks to him, we learned, among other things, about the deliberate littering of streets, details of the error with exploding airplanes, and a trick to improve car traffic. Obbe has now spoken about the trains that helped create an iconic feature of Rockstar games - the cinematic camera.

Beginnings of the cinematic camera

Vermeij made a post on X, explaining that he considered the operation of trains in GTA 3 to be simply boring while programming them. He disliked it to such an extent that he even started considering quickly skipping the character to the next station, but this idea was ultimately rejected due to technological limitations.

Instead, he came up with the idea for the camera to switch between random points near the tracks while driving. Thanks to this, the entire route was supposed to become more interesting. Seeing this, a team member proposed doing something similar with cars too. So Vermeij added a camera by the wheel and a view from the perspective of chasing vehicles. The team found it amusing, which is why the feature made it into the full version.

As we can easily guess, these were the beginnings of the cinematic camera, which is still present in Rockstar games today. It can be found not only in the latest installment of the gangster series but also in Red Dead Redemption 2. It will most likely also appear in the upcoming GTA 6.

The cinematic camera remained unchanged for Vice City. One of the coders that joined us after finishing Manhunt (Derek Ward) took over the camera and revamped the cinematic camera for SA.

As an interesting fact, it's worth mentioning that one of the fans decided to recreate an old train ride before the addition of a cinematic camera. He did this by deleting one of the game files, and you can see the result below. In response, Vermeij admitted that originally a regular camera "from behind the car" was used for this.

The fan's reaction - with the appropriate screenshot included - didn't take long to come.

Grand Theft Auto III

October 23, 2001

PC PlayStation Xbox Mobile
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Martin Bukowski

Author: Martin Bukowski

Graduate of Electronics and Telecommunications at the GdaƄsk University of Technology, who decided to dedicate his life to video games. In his childhood, he would get lost in the Gothic's Valley of Mines and "grind for gold" in League of Legends. Twenty years later, games still entertain him just as much. Today, he considers the Persona series and soulslike titles from From Software as his favorite games. He avoids consoles, and a special place in his heart is reserved for PC. In his spare time, he works as a translator, is creating his first game, or spends time watching movies and series (mainly animated ones).