Grand Theft Auto III
Release Date: October 23, 2001
Action, TPP, cars, gangster, sandbox, TPS, remasters/remakes, singleplayer
Steam
Another installment in the controversial series of action games started in 1997. Grand Theft Auto III was developed by the authors of the original game, the DMA Design studio, this time under the wings of Rockstar. The third entry revolutionized the series by unleashing the players into an open, fully three-dimensional world brimming with virtual life. This was possible thanks to the RenderWare technology.
Videos and Screens
The main pros of the game
- Nostalgia and Classic Status: Many users express a strong sense of nostalgia, highlighting the game's significance in the evolution of open-world gaming and its status as a classic from the PS2 era.
- Innovative Gameplay: The game is praised for its revolutionary open-world gameplay, mission dynamics, and engaging storyline, with some players enjoying the gradual increase in mission difficulty.
- Soundtrack: The soundtrack is often mentioned positively, with players enjoying the variety of radio stations and music options available in-game.
- Exploration and Freedom: Players appreciate the freedom to explore Liberty City and engage in various side activities beyond the main missions.
The main cons of the game
- Technical Issues: Several users report bugs, crashes, and performance issues, particularly with the PC version, which can be frustrating and lead to a negative gameplay experience.
- Controls and Gameplay Mechanics: Many reviews mention the clunky controls, difficulty in aiming, and the overall dated mechanics that can detract from the enjoyment of the game.
- Mission Design: Some players find certain missions overly difficult or frustrating, particularly due to time constraints or the need for specific outcomes (e.g., delivering a vehicle without damage).
The features or elements that are missing from the game according to users
- Improved Save Mechanisms: Users express a desire for better save systems, noting that having to return to a safe house to save progress is inconvenient, especially after long missions.
- Modernized Graphics and Performance: Players wish for updated graphics and smoother performance, particularly on newer systems, as many report compatibility issues after upgrading their operating systems (e.g., from Windows 7 to Windows 10).
- Enhanced Character Development: Some reviews criticize the protagonist, Claude, for lacking personality, indicating a desire for more character depth and engagement.
- More Content Outside Missions: A few users mention a lack of engaging activities outside of missions, suggesting that the game could benefit from additional side quests or content to keep players entertained.
Summary generated on:
GAMERS Score
Average score from 10101 votes.
Grand Theft Auto III Description
Grand Theft Auto III is the third installment in the controversial series of action games in which the player becomes a criminal without principles and rules. This technologically amazing game was developed by the Scottish studio Rockstar North and was released on PS2, PC and the first XBOX console.
Story
Liberty City, a virtual adaptation of New York. The main protagonist is Claude Speed, he never utters a word. This young man, similarly to all other protagonists of GTA series, wishes of becoming a boss of the criminal underworld. He has few important objectives to complete, such as having his revenge on his ex-girlfriend, Catalina, who almost sent him to prison.
Gameplay
Claude will receive his missions from a dozen of charismatic bosses with whom the player is acquainted during the amazing cutscenes. The quests are often amusing (like collecting porn magazines scattered across the street) and filled with references to other action games. For example, during the “Two-faced Tanner” mission the developers are making fun of the two-dimensional policeman, the protagonist of Driver 2.
The story of GTA III is non-linear. This means that majority of missions (especially the side missions) can be completed in any order the player wants. It is even possible to ignore the missions for some time and instead focus on free exploration of Liberty City. The player has access to three islands that are connected to each other (Portland, Staunton Island and Shoreside Vale. The distance between them can be covered by using bridges and tunnels or by using few types of motorboats (Claude is not able to swim).
Dozens of unlicensed vehicles are very important in the game. They can be divided into delivery, family and sport cars. Some of them have special attributes (like the unique, bulletproof Patriot – in-game version of Humvee), other are very rare (like the Ice cream truck). All vehicles have more than dozen of damage zones and very intuitive controls. They also offer the possibility to shoot while driving (drive-by) and to listen to eight radio stations (most of the music tracks were recorded exclusively for Grand Theft Auto III). Each of the vehicles can be stored in garages located near Claude’s hideouts in various districts.
In order to fight the opponents player can use weapons such as a handgun, submachine gun, shotgun, Molotov’s cocktails and sniper rifle. The latter can be useful for example for eliminating policemen riding down a rope from a helicopter. GTA III has also a strong sexual context – during the game one can for example have sex with prostitutes and work for the owner of a nigh club, taking care of his female employees.
The construction and size of GTA III was one class better and bigger than in most of the action games available in 2002. This was reflected by great reviews and sales of the game. Rockstar North’s game inspired many other companies to create similar games (for example True Crime and Saint’s Row). Later these games were called “GTA clones”.
Technical aspects
What makes GTA III different from previous installments of the series are the fully three-dimensional graphics generated by the RenderWare engine. In 2001 the graphics of the game set the standards for the whole industry by showing a living city that is rich in details and AI-controlled inhabitants.
Last updated on August 14, 2015
16
GAMES
in Grand Theft Auto Game Series
Game Series
Grand Theft Auto Series
A series of open-world action games, considered one of the most profitable and at the same time controversial in the history of the industry. The fathers of the Grand Theft Auto series are David Jones and Mike Dailly and the DMA Design studio. The publishing rights to the franchise are owned by Take-Two Interactive, and its development is handled by Rockstar Games.
16 video games
Grand Theft Auto III Summary
Platforms:
PC / Windows May 21, 2002
PlayStation 4 December 5, 2015
Android OS December 15, 2011
Apple iOS December 15, 2011
PlayStation 2
Xbox November 4, 2003
Developer: Rockstar Games
Publisher: Rockstar Games
Grand Theft Auto III System Requirements
PC / Windows
Recommended: Pentium II 400MHz, 64MB RAM, graphic card
PlayStation 2
Uses: memory card 8 MB
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