author: GRG
Far Cry 6 Will Look Great on PC Thanks to Ray Tracing and FSR
Owners of ultra-powerful PCs will be able to take advantage of ray tracing in Far Cry 6, and AMD's FSR will help with performance.
To celebrate the upcoming release of Far Cry 6, Stephanie Brenham, 3D Team Lead Programmer at Ubisoft, gave an interview, in which she talked about the graphic technologies used in the game and which hardware platforms they will be available on. She paid special attention to the PCs, whose users will be able to enjoy the maximum quality of graphics. Ray tracing, no FPS cap, Field of View settings, support for ultrawide resolution and several monitors at once - these options will not be available to console players. The prerequisite, however, is a powerful hardware. The highest settings (30 fps / 4K / ray tracing) will require a fast processor (at least i7-10700K / Ryzen 7 5800X), 16 GB of RAM and a GeForce RTX 3080 or Radeon RX 6800.
The ray tracing and AMD FidelityFX Super Resolution (FSR) technologies will only work on PCs, With FSR, AMD and Nvidia GPU owners (starting with the GTX 10/16 series) can expect fps count to increase by up to 30%. This will enable users of weaker configurations to play smoothly in higher resolutions. For specific tests, we must wait until the game's release.
In the case of next-gen consoles (Xbox Series S/X, PlayStation 5) Ubisoft's priority was to achieve smooth gameplay at 4K resolution and 60 fps.
Far Cry 6 will be released on October 7 this year on PC, PlayStation 5, Xbox Series S/X, PlayStation 4 and Xbox One. Users of streaming platforms Google Stadia and Amazon Luna will also be able to check out the game.