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News video games 31 January 2022, 11:47

author: Adrian Werner

Cyberpunk 2077 - Reports of Patch 1.5 and PS5 Update

Reports have surfaced online suggesting that we won't have to wait long for patch 1.5 for Cyberpunk 2077. Other rumors concern the content of the update and next-gen upgrades for Xbox Series X and PlayStation 5.

There are many indications that CD Projekt RED will release patch 1.5 for Cyberpunk 2077 in the near future. At the same time, the studio is expected to release an upgrade for next-gen consoles. This is to be the biggest update to date - its debut will be treated almost like a second release of the project.

New key artwork suggests imminent release of patch 1.5 and next-gen update

Speculations started when the trustworthy Twitter account PlayStation Game Size shared new artwork from CP2077 with the PS5 annotation. It is supposed to replace the so-called key art, which is a key graphic for the game that is displayed in digital distribution stores, for example. The change of this element suggests a strong refresh of the game and harmonizes with earlier reports about the scale of changes offered by update 1.5.

Such conclusions were drawn by, among others, Tyler McVicker (formerly active as Valve News Network). Youtuber is one of the best sources of information about Cyberpunk 2077 and he draws his knowledge from both file analysis and sources among current and former CD Projekt RED employees.

Cyberpunk 2077 - Reports of Patch 1.5 and PS5 Update - picture #1
Source: Tyler McVicker and PlayStation Game Size on Twitter.

Additional, less reliable information

Rumors about the content of patch 1.5

The source of the additional leaks is the Gaming Updates and Countdowns account. This information should be approached with caution, as this profile has not always shared reliable content. The latest rumors suggest that patch 1.5 will debut next month and will offer, among other things:

  1. Working subway system;
  2. Option to use cabs;
  3. Ability to visit stylists to change your character's appearance;
  4. Interactive ads;
  5. Additional player suites;
  6. New missions (including megabuilding activities);
  7. New locations (including Pacifica);
  8. Additional mini-games;
  9. Police chases.

It is worth mentioning that most of the new features listed by Gaming Updates and Countdowns have been known for a long time, as inquisitive fans found them in the game's files. However, it's hard to say whether all of these elements will appear in patch 1.5. For example, there are many indications that Pacifica will be the location of the first expansion, so it would be a nice surprise if it was already unlocked in the patch.

Rumors of next-gen update

The same source shared some interesting speculation about the next-gen upgrade for CP2077. According to Gaming Updates and Countdowns, after its installation, the PlayStation 5 and Xbox Series X/S versions will offer three graphic modes:

Alleged graphic modes on PS5

Mode

Resolution

Graphics quality

Ray tracing

FPS

Quality

Dynamic 4K (rarely reaching native 4K)

Matching medium settings on PC with a few elements at higher levels

no

30 fps

Performance

dynamic resolution, but not 4K

lack of data

none

60 fps

Ray tracing mode

1080p

equivalent to PC Ultra settings

yes

30 fps

Alleged graphic modes on XSX

Mode

Resolution

Graphics Quality

ray tracing

Frame Rate

Quality

Native 4K

Somewhere between medium and high settings on PC

no

30 fps

Performance

Dynamic resolution, higher than on PS5 in similar mode

lack of data

no

60 fps

Ray tracing mode

Dynamic resolution, but only just above 1080p

Equivalent to PC Ultra settings

yes

30 fps

The ray tracing mode is supposed to look better on the Xbox Series X than on the PlayStation 5.

  1. Cyberpunk 2077 on PS4 is a Disaster. We Were Supposed to Burn City, not Consoles (PlayStation 4 version review).
  2. Cyberpunk 2077 Review - Samurai, You've Got a Great RPG to Play! (PC version review)
  3. Cyberpunk 2077 - game guide
  4. Cyberpunk 2077 - official site

Adrian Werner

Adrian Werner

A true veteran of the Gamepressure newsroom, writing continuously since 2009 and still not having enough. He caught the gaming bug thanks to playing on his friend's ZX Spectrum. Then he switched to his own Commodore 64, and after a short adventure with 16-bit consoles, he forever entrusted his heart to PC games. A fan of niche productions, especially adventure games, RPGs and games of the immersive sim genre, as well as a mod enthusiast. Apart from games, he devourers stories in every form - books, series, movies, and comics.

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