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News guides 07 June 2024, 18:05

author: Damian Gacek

Bodycam - Problems with Getting Ready Explained, Button is Glitched

Some players report that getting ready in Bodycam can be a challenge. In this guide we will tell you more about it.

Source: Bodycam, developer: Reissad Studio
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Bodycam was released on Steam a few minutes ago. Many players are playing it right now, but some report various problems. Among server issues and low FPS, there is one particular bug with being ready in the lobby. More precisely, some players can’t press the button.

Bodycam – Problems with Getting Ready Explained

It is really an interesting issue. There is a button in the lobby, which allows players to select ready. Of course, once all fighters press it, the game starts. However, not all fans can do that. And here the problem becomes unusual.

There are two main sources of the issue:

  1. There is no button. It seems as this problem is relatively easy to fix, as some gamers recommend just using your mouse scroll to zoom in and out, and the glitch should fix itself.
  2. The button takes players to the server list. This problem is more difficult to solve, as there is no workaround as far as we know. However, it looks like it may be connected with severs issues. If it is so, be assured that developers are well aware of them and try to fix them.

For now, we have to be patient, as the game has been just released and is in early access. If you want to be informed about Bodycam status, we recommend visiting the official Discord channel, as developers publish crucial information on it. Hopefully they will fix all technical issues soon.

Damian Gacek

Damian Gacek

Graduate of English Philology and English in Public Communication. His portfolio includes a scientific article on video game translation. Working with Gamepressure.com since 2019, writing for various departments. Currently, deals with guides and occasionally supports the newsroom. Interested in electronic entertainment since childhood. Loves RPGs and strategies, often also immersing himself in the depths of indie games. In his free time, works on a book and learns film editing.

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