Bethesda Won't Let Redfall Die? Devs Want to 'Redeem' the Game
According to trusted gaming insider Jez Corden, Bethesda has (or had until recently) ambitious plans for a major overhaul of Redfall.
Do you still remember Redfalla? It was a rather intensively advertised co-op vampire shooter from the acclaimed studio Arkane, which debuted this May on PCs and Microsof's consoles.
I wrote the above introduction with a slight bias, because the game disappointed in almost every field, losing a great number of active players in an instant.
Although most have managed to forget about Redfall, apparently the game still has a place (or had until recently) in the heart of the publisher - Bethesda.
This information comes from a reliable industry insider, Jez Corden, who was a guest on a podcast hosted by John Linneman of the Digital Foundry channel.
Corden was said to have heard from a Bethesda employee during one of the summer events replacing the E3 trade show, that the company plans to support the title for years and will make every effort to ensure that it can achieve "redemption" in the eyes of the audience (the excerpt in question begins at 42:53 of the video below).
One should take note of the fact that Corden spoke with a representative of the game's publisher on the occasion of the June event, which is just over a month after the debut of Redfall. So it's possible that the game still seemed "salvageable" from Bethesda's perspective at the time.
Behind the fact that ambitious rescue plans for Redfall may have changed is supported by the fact that Arkane Studios' work received only two major updates over the past five months. In comparison, the excellently rated Baldur's Gate 3 in less than three months after its release received three huge patches, plus many minor hotfixes.
But who knows, maybe the game about vampires will eventually follow the path of No Man's Sky? Personally, I doubt it, although I would love to be wrong.