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News video games 05 December 2023, 15:57

Bethesda Reopens New-old Modding Platform; Creation Club is Now Creations

Bethesda has brought back the Creation Club in Skyrim, this time under the name Creations. The new platform will change the way mod creators derive royalties from their works - in the future, most likely including those for Starfield.

Source: Bethesda Softworks.
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Creation Club is dead, long live Creations - that's how one could sum up the 12 GB update to The Elder Scrolls V: Skyrim - Special Edition and The Elder Scrolls V: Skyrim - Anniversary Edition, released today on PC, PS4, PS5, XOne and XSX/S. As part of its Bethesda replaced the "old" Creation Club - which was recently shut down - with the new platform called Creations.

Implicitly, their purpose is the same - they are supposed to make it easier for players to share and download mods, as well as share other creations. In practice, however, the change is large and significant, because - in addition to the improvement of individual elements - it carries with it the introduction of a new verification program for mod makers.

  1. If - after submitting an application - their works are accepted by Bethesda, they will be able to receive royalties for each of their creations sold as part of The Elder Scrolls V: Skyrim - Special Edition.
  2. Moreover, members of the program will be free to set prices for their works, and the revenue sharing system is expected to be active (previously, authors received a fixed amount from Bethesda).

On this occasion, Bethesda encourages you to try out several new mods for Skyrim, specifically:

  1. East Empire;
  2. Legendary Dungeons - Dwarven Delves;
  3. Katja the Thief;
  4. Aldmeri Anti-Mage;
  5. Winterfrost;
  6. Arquebus;
  7. Shadetree Lodge.

It is worth adding that to purchase these and other modifications players will be able to use the currency they already have - currently called Creation Credits, and previously called Creation Club Credits. However, the prices of the available packages will change on December 12.

It seems that the change in question has been prompted - at least to some extent - by the desire to provide support for mods in Starfield. Apparently, Bethesda wants to test the Creations platform first in Skyrim, while simultaneously working on the promised modding tools for its latest work. These are to be made available in 2024.

  1. Starfield Review: A Stellar Masterpiece
  2. Starfield - game guide
  3. Starfield - official website

Hubert Sledziewski

Hubert Sledziewski

Has been writing professionally since 2016. He joined Gamepressure.com five years later - although he has known the service since he had access to the internet - to combine his love for words and games. Deals mainly with news and journalism. A sociologist by education, a gamer by passion. He started his gaming adventure at the age of four - with a Pegasus. Currently, prefers PC and demanding RPGs, but does not shy away from consoles or other genres. When he's not playing or writing, he enjoys reading, watching series (less often movies) and Premier League matches, listening to heavy music, and also walking the dog. Almost uncritically loves the work of Stephen King. Does not abandon plans to follow in his footsteps. However, he keeps his first "literary achievements" locked away deep in a drawer.

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